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Sony: Project Morpheus is More than an Experiment

July 7, 2014 by Stephen Daly

Sony has committed ‘significant investment’ into VR but it’s sure of its mass market potential.

Speaking to the Guardian, Sony Computer Entertainment CEO Andrew House has said the company is committed to Project Morpheus and has made a "significant investment" in the technology. 

Morpheus, Sony's virtual reality headset which was announced in January, has yet to be confirmed for sale but House says: 

"It's definitely more than an experiment. We've made some commitments; we're putting significant investment into the product."

The executive noted that Sony pursued VR in part because of developer support for rival Oculus Rift which has enjoyed widespread support.  

"With Oculus we saw this groundswell of game development that didn't necessarily have a monetisable or a business option, but [developers were] so passionate about this space that they were doing this essentially in their spare time. It struck that me that if there's a variety of game developers showing interest in this space then it's probably time to jump in and see if we can play a part and give them the tools they're looking for."

Despite the positive response to virtual reality amongst the development community and the scale of Sony's investment in the technology, House remains unsure of just how viable the technology is, however, stating: 

"I don't know, but I think that at the very least it's going to be another really interesting advance for the PS4 ecosystem and another way to deliver brand new experiences. That's what we're all about."

Even so, Sony has previously said that if Project Morpheus does indeed make its way to consumers, it will be "affordable". Sony Worldwide Studios president Shuhei Yoshida has recently spoken about working with NASA on the VR headset and how it ties into PS4. 

Work on Project Morpheus began in 2010 and the DualShock 4's lightbar was designed with the technology in mind. 

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