Grand Theft Auto Online update 1.14 has added a host of new costmetic features including six cars, 10 beards, and almost 200 clothing outfits.
There's also a huge number of new bug fixes which are detailed below. The patch notes on Rockstar's website for update 1.14 for new additions and changes are as follows:
New Additions
- Six vehicles have been added to southernsanandreassuperautos.com: Benefactor Glendale, Benefactor Panto, Declasse Rhapsody, Lampadati Pigalle, Vapid Blade, Vulcar Warrener
- Ten existing GTA5 vehicles have been added to southernsanandreassuperautos.com. These include single player characters’ vehicles: Albany Primo, BF Surfer, Bravado Buffalo, Bravado Buffalo S (Franklin’s), Bravado Youga, Cheval Picador, Dundreary Regina, Karin Rebel (clean version), Nagasaki Hot Rod Blazer (Trevor’s), Obey Tailgater (Michael’s)
- One new Premium vehicle has been added to warstock-cache-and-carry.com. This is a Rank-locked vehicle that unlocks at Rank 100: Benefactor Dubsta 6×6.
- Two new paint colors have been added to the Mod Shop in the ‘Metals’ category. They unlock at Rank 100: Pure Gold, Brushed Gold.
- A Pure Black window tint has been added to Mod Shops.
- Brown and pink tire smoke colors have been added.
- Two weapons have been added to Ammu-Nation: Antique Cavalry Dagger & Vintage Pistol.
- Four new jazzy vehicle horns have been added to the Mod Shops, including one which loops and speeds up / slows down as you drive.
- Over 170 new clothing items, including new outfits, have been added to clothes stores for both Male and Female characters in GTA Online.
- Four new hairstyles have been added to the barber shop.
- 10 new beards have been added for Male characters.
- Eight new animal-inspired masks (four styles with two colour variants of each) for both male and female characters have been added to Vespucci Movie Masks.
- 49 new tattoos have been added to the Tattoo Parlors for both Male and Female characters. Eight new individual player celebrations have been added. Seven of these can also be used as actions in-game via the Interaction Menu.
- Four new paired Celebration animations have been added.
Here's a look at the new cars included in the update:
Many of the changes and fixes included in the update are listed below.
All Changes
- The Mugger now drops at least as much cash as they have stolen from the character.
- Help text has been added to assist players in where to go when they want to pay off a fee for a Personal Vehicle that has been impounded.
- Unlocks in Ammu-Nation now have explanatory text to define how they are each unlocked. Information regarding player stats in coronas has been changed to show win/loss before the player’s name.
- An ‘Exit’ option has been added to the Mugger menu.
- Non-personal vehicles will now spawn near the player once they have completed a Mission.
- Bonus Job Points for being the Most Valuable Player in a Deathmatch are now shown in the celebration screen.
- On the Next Job Voting Screen, players who vote for Freemode are pushed out immediately when everyone else refreshes.
- The Replay and Refresh options are now taken into consideration for a majority vote. This fixed an issue where the Next Job Voting Screen was not progressing despite a majority of votes being cast.
- The default celebration animation has been changed to Salute. This animation may also play when a selected winning celebration cannot play.
- Contact Missions will now display the contact’s name next to the Job title in the lobby.
- The “Created By” field of the Next Job Voting Screen now shows if a job was created by a player on a different platform by displaying a Social Club nickname logo.
- Next Job Voting Screen now shows job sub-types (Land Race / Air Race / Sea Race etc.).
- The Friendly Lock On option from the Interaction Menu is no longer available when the player is on a Job.
- Quick GPS has been re-ordered so that the Clothes Store and the Mod Shop are at the end of the list.
- The crew challenge celebration screen now shows the amount of money the player has earned, rather than the amount of money the team has earned.
- Players are now able to bookmark Jobs whilst in a Playlist from the Pause menu.
- Player names are now shown on Celebration Screens.
- Players are now limited to successfully completing 4 Crew Challenges per real world day.
- Players may attempt as many as they like until they reach this cap.
- Invites to Missions that the player hasn’t yet played will now display “Mission – New” in the feed.
- A small tick has been added to the first screen in a corona and to the Job details panel on the main map if a player has played a Job before.
- The level of difficulty is now displayed when pressing D-pad down when playing Missions. Fixed an issue where players were being awarded in-game R* Verified T-shirts for verified content when they had not had any content verified.
- Fixed an issue where players could be spawned in the wrong location when leaving an apartment they owned.
- Personal Vehicles no longer spawn at the wrong location when players leave the Eclipse properties.
- Fixed an issue where players who had purchased a Parachute could lose it when transitioning.
- Fixed an issue where character stats could increase when using the Friend Spectate option.
- Fixed an issue where players could potentially create a new character over their existing characters if they signed in and out of the PSN when on an idle-kick screen.
- Fixed an issue where it was possible for the Online TV Helicopter in GTA Races to be targeted by Lazers / Buzzards.
- Fixed an issue where it was possible for Crew smoke trails that have been paid for and opened, to remain locked in Ammu-Nation.
- Fixed an issue where there was inconsistency between Social Club and the game itself in terms of limits placed on bookmarked Jobs. An upper limit of 1000 has now been set to the amount of Jobs a player may bookmark.
- Fixed an issue where a player who selected to bookmark a Job was not able to observe it becoming bookmarked in-game.
- Fixed an issue where Lester’s ability “Cops Turn Blind Eye” could occasionally not last long enough.
- Fixed an issue where players were occasionally unable to Quick match into LTS Jobs.
- Fixed an issue where players could become stuck if a large number of players attempted to move from an Apartment to a Garage at the same time. Only one player can now interact with the lift at a time.
- Fixed an issue where it was possible for a player to become stuck after accepting an invite from remote player.
- Fixed issues where incorrect Alert screens could be shown.
- World Records are now correctly awarded to Rally teammates.
- Fixed an issue where overtakes were being awarded despite no overtakes occurring.
- Fixed an issue where Helicopters could behave strangely during Missions when moving near buildings.
- Fixed multiple issues involving accepting invites while in the Xbox Store.
- Fixed an issue where a player would not be able to add anymore bookmarked jobs if they reached the limit, deleted jobs, and then attempted to add more.
- Fixed an issue where Adders were missing a texture on the rear of the car.
- Fixed an issue where when players ordered a Rat-Loader they would arrive with no truck bed and have no collision.
- Fixed an issue where Akuma motorbikes could be delivered without a fender or a windscreen.
- Fixed an issue where it was possible for players to become trapped in Apartments that they had just purchased.
- Fixed an issue where some Jobs were not being ticked off as completed after being fully completed.
- Fixed a rare issue where players could respawn in a LTS match.
- Fixed an issue where cars would spawn outside of a Garage when a player spawned into their Apartment.
- Fixed an issue where it was possible for a player’s mental state to rise when killing themselves by falling from height, or by destroying their own Personal Vehicle.
- Fixed an issue where the Infernus could not be bought with a stock spoiler.
- Fixed an issue where DLC weapons were sometimes going missing after completing Jobs.
- Fixed an issue where players who were the last remaining player in a Playlist with an active spectator gained a Bad Sport increase if they quit out.
- Fixed an issue where glasses frames could clip through helmet visors.
- Fixed an issue where players could become stuck during the GTA Online tutorial if they entered the Online Store during a cutscene.
- Fixed an issue where it was possible for a player to become stuck in skycam if they accepted an invite to a UGC Race as the timer ended.
- Fixed an issue where if players were killed or DNF in an active Job they would appear visible to players who they then chose to spectate.
- Fixed an issue where vehicles that were being delivered by the Mechanic were not being picked up by the iFruit app in Mod Shops.
- Fixed an issue where if a player joined and then backed out of a Mission whilst in the Dump vehicle, they could respawn within the vehicle’s wheel.
Patch 1.14 has also addressed a number of exploits which allowed players to repeat the same bounty more than once, invincibility, and the ability to brings cars from single player into Online. The exploits which allowed certain vehicles to be impervious to bullets has also been fixed, as has the exploit which allowed players to duplicate personal vehicles.
Top changes in the update include no longer needing to pay insurance costs if your car is destroyed by a player without enough GTA$ to cover the damage, a Recently Played option on the Host Job menu, a display for player names when the mini-map is expanded, and longer lasting and more damaging tear gas.
The full list of updates can be found here.
It was announced at Sony's E3 press conference last week that Grand Theft Auto 5 is coming to PlayStation 4 in the autumn and Rockstar later confirmed Xbox One and PC versions of the game as well. It already looks like the port will feature significantly improved graphics and players will be able to transfer save files and profiles from last-gen systems to the new versions of the game.