A veritable host of new screenshots has surfaced on the new website for Dragon Age: Inquisition, capturing scenes from the most recent trailer (seen here) as well as places we have not seen before. The screenshots show off a range of locations, characters, monsters, and dragons. Daenerys would be so happy to see them.
In addition to the new screenshots, BioWare has released a slate of new character progression details with basic inquisition classes that break down into specializations. The basic Inquisition classes are Mage, Rogue and Warrior, which can be transformed into three specializations each. The ones we know about are Knight Enchanter, Artificer, and Champion, respectively.
According to the blurb on the page, each character class comes with a unique set of abilities, weaponry, special moves, and class-reactive story content. The later advanced classes introduce entirely new abilities into your combat repertoire.
Personally, I dig the idea of going up close and personal against my enemies with the Warrior, but the Champion specialization, which seems like a tank, doesn’t really cut it for me. With any luck, the two other classes will be more about dealing damage on the battlefield instead of taking the heavy hits.
A full range of descriptions can be found below. Expect the 6 other specializations to follow in the coming weeks.
Warrior
Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don't deflect with their shields.
Champion
Champions are defenders and protectors, and when a warrior trains in the champion's tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.
Mage
Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage's toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.
Knight Enchanter
Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.
Rogue
Armed with bows, daggers, and any number of dirty tricks, the rogue's primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper's perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.
Artificer
Intricate mechanisms are the core of the artificer's craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.