Ubisoft has posted nine minutes of pure Watch_Dogs footage showcasing the game’s multiplayer modes, where “everyone is connected.”
According to the studio, the game is blurring the line between single and multiplayer, and the video offers a glimpse into three distinct modes including Online Hacking Contracts, ctOS — Mobile Companion App, and Competitive Decryption Combat. The video is narrated by Ubisoft’s Colin Graham, who explains how each of these systems works.
The video follows PlayStation Access’ coverage of the game’s hacking and driving systems.
Watch it below.
In Watch Dogs, players step into the shoes of Aiden Pearce, a brilliant hacker whose criminal past led to some really bad things happening. Now on the hunt for those who hurt his family, players will be able to monitor and hack their enemies by manipulating everything connected to the city’s Central Operating System (ctOS).
The ctOS controls almost every piece of the city’s technology and holds key information on all of the city’s residents. Access omnipresent security cameras, download personal information to locate targets, control traffic lights and public transportation to stop enemies and more. Watch Dogs allows the player to use Chicago as their ultimate weapon and exact their own style of revenge.
Watch_Dogs is due for release on May 27 for the PS3, PS4, PC, Xbox 360 and Xbox One.