Quixel, a Swedish company which specialises in making tools which accelerate artists, has issued a new video showing off the impressive improvements they've made to their Megascans product.
Megascans is described as "a new breed of material library, finally bringing full real-world surface scans to the art community. Browse, preview and download 1000+ materials scanned with Quixel’s groundbreaking HDR surface capture technology and experience real diffuse, specular, normal, translucency, AO and much more."
The video was put together in just 10 days by a single artist.
The material library, which runs on Crytek's CryEngine, will be in open beta at some point during the second quarter of this year. Quixel's clients include Ubisoft, Blizzard, and Infinity Ward among others so we can probably expect to see Megascans included in a great many AAA games from now on.