• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Latest Battlefield 4 PC Patch Detailed, Fixes Second Loop Crash

December 16, 2013 by Stephen Daly

Update seeks to improve netcode and address other bugs.

DICE has released a new patch for Battlefield 4 on PC which is aimed at fixing the infamous second loop game crash bug and also the shooter's netcode. 

The patch notes for the update are as follows: 

  • Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.
  • Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped.
  • Fix for player tags not always showing when needed to, resulting in players shooting team members.
  • Fix for graphical flickering appearing on terrain.
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed.
  • Fix for players getting stuck in the kill camera after being revived.
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
  • Made NVidia 331.82 or later driver versions mandatory for all players.
  • Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
  • Fixed driver version not being properly detected on NVidia Optimus systems.
  • Fixed a minor crash that could occur when bringing up the scoreboard.
  • Fixed one of the issues related to the so-called “Netcode” (see below for details)

"We’ve addressed the so called 'Kill trading'. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server."

Battlefield 4 has been rocked by problems since the game launched in October and it's good to see that DICE is still working to fix the problems affecting the game. 

 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Pokémon Pokopia - Before You Buy

Pokémon Pokopia - Before You Buy

WHAT THE HELL IS GOING ON WITH XBOX & SONY, NEW GAME REVEALS & MORE

WHAT THE HELL IS GOING ON WITH XBOX & SONY, NEW GAME REVEALS & MORE

Marathon - Before You Buy

Marathon - Before You Buy

Top 20 NEW Horror Games of 2026

Top 20 NEW Horror Games of 2026

Legacy of Kain: Defiance Remastered - Before You Buy

Legacy of Kain: Defiance Remastered - Before You Buy

10 Games Where You Leave EVERYTHING BEHIND

10 Games Where You Leave EVERYTHING BEHIND

20 Games That DESERVE To Be On Your WISHLIST

20 Games That DESERVE To Be On Your WISHLIST

10 WEIRD Gaming Stories of February 2026

10 WEIRD Gaming Stories of February 2026

10 Games That Take Realism TOO FAR

10 Games That Take Realism TOO FAR

Category: Updates

Sidebar

Recent Posts

  • Capcom Reveals The Basics Of Onimusha: Way Of The Sword
  • Rumor: Lego Pokemon Is Getting An Elaborate – And Expensive – Poke Ball Diorama Set
  • Jason Schreier Does Not Know Why FromSoftware Said No To New Bloodborne Projects
  • Pragmata Release Date Moved Up To April 17
  • ARC Raiders Was Secretly Collecting User Discord Data, Players Need To Update Their Game Now

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme