• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

How Sony Liverpool Employees Formed the Firesprite Studio

December 6, 2013 by Andrea Castellano

Ex-Sony Liverpool members explain how they formed their new studio, Firesprite.

In the summer of 2012, Sony closed the longstanding studio responsible for the WipEout series. Sony Liverpool closed after almost a decade of developing PlayStation games following their acquisition by Sony in 1993. Today, pieces of Sony Liverpool formed a new studio called Firesprite. Their first project – helping develop The Playroom for the PlayStation 4.

When speaking to IGN, managing director at Firesprite, Graeme Ankers, explained how the idea to form Firesprite after a friendly meet-up. “The founding team met up socially after Studio Liverpool and we talked about all the things we had achieved over the years, the platform launches, the variety of games, going back to [the] Psygnosis days and through to F1 and WipEout. We knew we wanted to carry on making great games.”

Members of the Sony Liverpool team continued to meet regularly. Through multiple gatherings at each other's apartments, they discussed future projects and eventually formed the Firesprite studio. The new team consists of 20 people, 15 of which came from Sony Liverpool. "It’s an energetic mix of experience and new talent," Ankers said.

With many years of experience developing on PlayStation platforms, Firesprite helped Japan Studio develop The Playroom on the PlayStation 4.

Firesprite didn't reveal what their next game involves, but the studio continues development on a new engine that allows them to materialize their visions. When asked if they plan to develop a PlayStation exclusive, Ankers responded that the studio does "have a lot of experience on PlayStation platforms and it’s been fantastic being part of the journey on all of them.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Wolverine - Before You Buy

Wolverine - Before You Buy

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

10 BRAND NEW WAR Games That Excite Us

10 BRAND NEW WAR Games That Excite Us

This Will Forever Be The Most Realistic Survival Game EVER

This Will Forever Be The Most Realistic Survival Game EVER

GTA 6 vs GTA 5 Gameplay: What's Changed?

GTA 6 vs GTA 5 Gameplay: What's Changed?

10 Upcoming Games That WILL PUNISH YOU

10 Upcoming Games That WILL PUNISH YOU

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Category: Updates

Sidebar

Recent Posts

  • Bloober Team’s Switch 2 Exclusive Is ONYX: The Dark Grip, Built To Be Played Only In Handheld Mode
  • PlayStation Hardware Designer Mark Cerny Reveals He Is Nearing The End Of His Career
  • Nintendo Switch 2 Welcome Tour And The Console Dock Receives VRR Update
  • Steam Uses Credit Cards For Age Verification In Australia – And Gamers Are Furious
  • Here’s What Hideo Kojima And PlayStation Said About Sony Dropping PHYSINT

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme