Square Enix has announced that update 2.1 will be launched for Final Fantasy XIV: A Realm Reborn on December 17th.
The update is quite extensive and Square Enix has released a 10 minute trailer showing off what to expect. Included are dungeons, player-vs-player battle arenas and player housing.
Among the features shown off in the trailer is the 24 player Crystal Tower dungeon and The Wolves' Den PvP arena. After buying a plot of land in any of the three city states in the game you can build a house in the distinctive residential areas.
Final Fantasy XIV is available now on PC and PS3 with a 2014 launch planned for PS4 – the beta on that console will begin on February 22nd. While players receive a 30 day free trial initially, they're then required to pay a monthly subcription if they wish to keep playing.
The full list of new features are:
- The Crystal Tower Reaching to the heavens, this massive monolith, long thought to be a legend from eras past, has been unearthed in the wake of the Calamity. What could be the purpose of this crystalline construct, and what forgotten relics now stir within its walls? Those who would unravel these mysteries must first win their way through the Labyrinth of the Ancients, the perilous maze that leads to the entrance of the tower proper. Tackle this new dungeon with up to 24 players and do battle with the dark forces that have awoken within.
- The Wolves' Den Named after a crew of Roegadyn Sea Wolves that first discovered this odd crucible-shaped island off the shores of Limsa Lominsa, this PvP Arena will soon open to all the Grand Companies of Eorzea, in the hope that the staged battles held here will raise the realm's defences.
- Housing The Lavender Beds (Gridania), the Goblet (Ul'dah) and Mist (Limsa Lominsa) are the three distinctive residential districts of each of the city-states. Enjoy creating a unique base of operations for your free company members to call home. Purchase a plot of land and then start your build, with customizable fixtures for the house, as well as interior and exterior decorations and furnishings.
- Thornmarch The Moogles are trying to resurrect their legendary leader, Good King Moggle Mog XII. Will the return of this mythical being pose a threat for the Warriors of Light?
- Beast Tribe Quests Learn about the beast tribes of Eorzea in these daily quests.
- Treasure Hunt Search for buried treasure with up to four players to obtain rich spoils.
- Aesthetician A new quest has been added that will allow you to befriend an aesthetician of great talent. Completing it will allow you to change your hairstyle, face paint, and more.
- Hildibrand, Agent Of Enquiry Nashu Mhakarraca, Hildibrand's faithful assistant will need to muster up all her powers of deduction to unravel the many mysteries that beleaguer Eorzea. Unusual zombie activity in Ul'dah, you say? This smells like a case!
- Pharos Sirius This abandoned lighthouse, strikingly pierced by corrupted crystals, has been made the domain of the siren of Umbra. Adventurers must venture within and defeat the seductress and her legion of undead minions if this beacon of civilization is to shine once more.
- Haukke Manor (Hard) Copperbell Mines (Hard) New dangers and formidable foes await those who would dare revisit and test themselves against the new hard mode for each of these dungeons.
- Duty Roulette The Duty Roulette allows players to enter instanced dungeons, trials and guildhests at random. There are four roulette categories, each of which can be selected once per day and adventurers can reap some great bonus rewards.
- The Howling Eye (Extreme) The Navel (Extreme) The Bowl of Embers (Extreme) New extreme battles against three primals: Garuda, Titan and Ifrit.
- The Minstrel's Ballad: Ultima's Bane Test yourself against the Ultima Weapon once more in this new hard-mode boss battle.
- Main Scenario Quests Where there is light, there is always shadow. The beast tribes persist in their efforts to summon the primals. The once defeated Garlean forces resurface, harbouring renewed ambitions of conquest. And the baleful Ascians lurk in the shadows, their presence rousing dark forces long since forgotten. As new threats emerge, adventurers must once again heed the Crystal's call.