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Call of Duty Ghosts SC-2010 Guide

November 30, 2013 by Ryan Parreno

The SC-2010 is a versatile gun. Find out the best ways to use this assault rifle below

We have a guide for you on the SC 2010 for Call of Duty Ghosts. As always, the video is here, and we have a test summary below.

The SC 2010 outputs low damage compared to other guns in its class (assault rifle). It still shares many characteristics, such as three shot kills close up, or two headshots thanks to the high headshot multiplier. At a distance, kills take five shots, four headshots.

The rifle outputs 759 RPM, which is average. Performance is overall standard and average.

Recoil is also low, with aim time at 300 milliseconds. With a grip attached, you can get a fair amount of range with the weapon. Using the gun also gives you 90 % mobility.

Magazines have a capacity of 30 rounds, 45 rounds when you get extended mags. The gun has a reload time of 2.8 seconds, still average.

The SC 2010 is useful across a broad targeting range. Thanks to the low recoil, you can enable automatic fire and hit long sidelines. You can enhance this ability further with the loader.

The foregrip is a good attachmen for it, reducing grip further and increasing the chance you will hit distant targets significantly. Under this setup, you may also opt to add optic, as it will turn your weapon into essentially a precise mobile long distance laser.  You will also want to use it with either the holographic or red dot sights.

The SC 2010 is facile at different playstyles, but you will generally want to enable Perks for it that improve accuracy. Focus will improve targeting long range targets, and Quick Draw will enhance short range. Outside of this, pick Perks that will enhance your playstyle.

Overall, the SC 2010 is a versatile weapon, good for short and long range. However, this comes at a cost of weak specialization, meaning other guns will outclass it either close up or from a distance.

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