Knack just isn’t fairing too well with reviewers. The cutesy adventure game hasn’t impressed those who’ve gotten their hands on it early, and while Sony is proud of its launch lineup, Sony Computer Entertainment Worldwide Studios boss Shuhei Yoshida explained to GameIndustry International just why the numbers have been so low.
“The game wasn't designed [to meet specific] review scores – I was hoping Knack could score in the mid 70s and last I checked it's around 59-60, so I'm hoping it goes up,” Yoshida said. “The game uses only three buttons to play, so it's not the type of game reviewers would score high for the launch of a next-gen system.
“The game was targeted as what we call a second purchase; you know, people may purchase PS4 for Call of Duty or Assassin's Creed or Killzone, but if they also buy Knack, this is a game that you can play with your family or your significant other. It's a message that as a platform we are not just trying to cater only to the hardcore, shooter audience – we are looking at all kinds of gamers – but Knack is a great game for core gamers as well because when you up the difficulty level it becomes a really tight, tense action brawler.”
Players will just have to get their hands on the game themselves and see if Knack is worth playing with the family. The PlayStation 4 will be launching tomorrow, so the wait won’t be too much longer.
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