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Call of Duty: Ghosts Native 1080p on PS4 and Upscaled 720p on Xbox One

October 30, 2013 by Yesika Reyes

Executive producer Mark Rubin confirms that both consoles are optimized to hit 60 FPS.

Infinity Ward Executive Producer Mark Rubin confirmed on Twitter that Call of Duty: Ghosts will look great on both the PlayStation 4 and Xbox One. The game will run natively at 1080p natively on the PS4, while the Xbox One version was upscaled to 1080p from 720p. The game will also hit 60 FPS for both versions. 

Hey, been on the road last couple weeks so haven’t had a chance to update, but wanted to confirm that for (cont) http://t.co/du9QZJNkLm

— Mark Rubin (@IWMarkRubin) October 30, 2013

We previously reported that Sony confirmed that Call of Duty: Ghosts in addition to all of the games in their platform run natively on 1080p instead of simply running it on upscaled 720p. The four player co-op mode called Extinction was also announced recently.

Both versions of the game might be the same resolution on the surface but there is a difference between running a game natively on 1080p versus an upscaled 720p counterpart. In simpler terms, imagine upscaled as 720p as you seeing clearly with the aid of glasses while native 1080p is you seeing clearly with 20/20 vision.

While most casual gamers would not consider this a deal breaker, the internet has been aflame discussing the speculation that led up to this confirmation.

Call of Duty: Ghosts is coming for Wii U, Windows, Playstation 3 and Xbox 360 on November 5th, Playstation 4 on November 15, and Xbox One on November 22nd.

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