In a blog post published on Diablo III's website, the company expressed their intent to involve their fans in the process of crafting a Legenday class item.
The "Design a Legendary" project was inspired by "the many passionate discussions we've seen about itemization (particularly Legendary itemization) in Diablo III," the community manager explained.
"Over the next few months, we'll take you through the all the different design stages behind bringing a single Legendary item to life, from concept to creation to iteration, all the way through animation and implementation. We'll chat with each developer involved and share progress updates along the way, giving you a unique behind-the-scenes look at what goes into making a Legendary item that looks epic, feels epic, and fits within the larger network of hero skills, monster tuning, and overall game balance."
Of course, this was only a part of the project because the real focus was getting the community involved in crafting a Legendary class item.
"We'll also be involving you, our awesome community, in various parts of the design process. Leading up to release of Reaper of Souls, you'll have the opportunity to not only weigh in, but actually help guide development on a Legendary item that will be implemented and playable. We'll be holding global community votes, hosting podcasts, soliciting ideas, and even running a contest or two to ensure that this is truly a worldwide, player-driven initiative."
Diablo III was released on May 12, 2012 for the Microsoft Windows and OS X. It was then released on the PlayStation 3 and Xbox 360 last month on September 3rd. It also has an unspecified 2014 launch date for the PlayStation 4 in addition to its expansion Reaper of Souls.