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Hideo Kojima Running Into Problems For MGS 5 Presentation at TGS

September 16, 2013 by Ian Miles Cheong

The unpredictability of the enemies in the game is making it difficult for Kojima to present a live demonstration of the game at TGS.

Hideo Kojima, creator of the Metal Gear Solid series of games, has stated that he is having difficulty with his upcoming presentation of MGS 5: The Phantom Pain at the Tokyo Game Show.

He stated that he's run into some difficulty presenting the game as the enemies within the game are too unpredictable for him to properly execute his scripted presentation. The game's unpredictable enemy routines makes it difficult to plan a specific playthrough for the demo.

Kojima added that because the demo isn’t being performed at Kojima Productions' own booth, they can’t take more time if needed.

On his Twitter, he explained that he may have to cut off the demo earlier than planned because of mistakes.

あらら、レッツでもやはり100%の「魅せプレイ」は難しいのか。敵の挙動が毎回違うので、予測できないから仕方ないが。途中で見つかると、予定取りにはプレゼンできない。うちのブースのステージなら、臨機応変に時間延長が可能だけど。今回はそうじゃないので。

— 小島秀夫 (@Kojima_Hideo) September 15, 2013

The Tokyo Game Show begins September 19th.

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