• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Halo 4 Designer Reacts To Kojima’s ‘Lazy’ MGS 5 Character Creation

September 6, 2013 by Ryan Parreno

Kojima clarifies what he meant to say in further interviews.

Don't care if this gets me in trouble. This character design is disgusting. Our industry should be better than this. http://t.co/4CCaF1qNEP

— David Ellis (@DavidEllis) September 6, 2013

Halo designer David Ellis reacted to Hideo Kojima’s tweets yesterday, calling his design plans for Metal Gear Solid 5 character Quiet lazy and uninspired.

As you can imagine, Kojima has been getting similar reception from others in the blogosphere since he sent out those tweets and has been trying to clarify recently. In an interview with Polygon, Kojima concedes that erotic may not have been the word he was looking for. Via translator, Kojima explains he wants to make unique characters, and that he intended Quiet to be unique. He says he thinks of Quiet as sexy, in the same way that he looks at a weapon or a vehicle and thinks of it as sexy.

Quiet’s face and body mo-cap model Stefanie Joosten chimed in, explaining that there is a context for Quiet to be wearing her outfit (which consists of a bikini and torn stockings) in the story. She is not allowed to talk about these details at this time, but she hopes fans will play the game and experience it for themselves.

Getting back to Ellis, he refers to the character design as disgusting, and says that the gaming industry as a whole should be better than to condone this. Furthermore, he reacts to a fan’s characterization of Metal Gear as eccentric as a cover word for objectification and sexism.

Ellis concludes that he does not object to sexuality in gaming 100 %, and points to Bayonetta as an example of a game that does it right. If you’re still wondering who David Ellis to be saying these things, he helped design Spartan Ops for Halo 4, under 343 Industries. I’m sure you’re already forming your opinion on what to make of this conversation, so I won’t chime in with my own, but I suggest you take care to read and understand what both men are saying so you don’t make mistaken assumptions.

Image is from Halo 4.

Source: OXM

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

20 Legendary Indie Games You Should NOT MISS

20 Legendary Indie Games You Should NOT MISS

Category: Updates

Sidebar

Recent Posts

  • Roblox: 99 Nights in the Forest – Sacrifice Totem
  • Roblox: 99 Nights in the Forest – January 2026 Codes
  • GTA Online: KnoWay Out – Tunnel Vision
  • Masahiro Sakurai Almost Turned Down His “Educational Manga” About His Life and Career
  • Hideki Kamiya Drops Special Clovers Video Teasing Development On Okami 2!

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme