• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Watch Dogs Director: People Don’t Just Want to Play a Story Anymore

July 18, 2013 by Josiah Renaudin

For Ubisoft, single-player games are a thing of the past.

If publishers are to be believed, the gaming community wants more open worlds, more multiplayer modes included in largely single-player games, and connected experiences. At least, that’s the trend we’re seeing in many of the next-generation projects. Titles like Destiny and Titanfall are exploring unique ways to integrate single player and multiplayer modes into one seamless experience. It's a concept the community is eating up, and according to Watch Dogs animation director Colin Graham, people just don’t want to play through basic stories anymore.

Speaking with Polygon, Graham discussed how from the beginning, Ubisoft’s Watch Dogs has been about hacking other, real-life players.

"We've been working on the game for about four and a half years, but from the very beginning we knew the game would be about hacking," he said. "Our first prototypes, our first demos were really about trying to create an experience where players would be hacking each other. We tried to weave that right into the gameplay from the beginning. We figured if that gameplay loop would be fun, we'd have something to base our game on."

It’s a novel concept to begin with, but what really brought it all together was the massive open world. Instead of telling a single, linear story, Ubisoft will give players an entire city to create their own unique adventures in.

"I think moving forward, players are looking for more space to play with, they're looking for more experiences," Graham continued. "They don't just want to play a story, they also want to explore a world. For us building all of Chicago kind of makes sense and it fits in with the type of game Ubisoft wants to build right now.”

The connected, non-linear Watch Dogs will hit both current and next-generation platforms this fall. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 GTA Secrets That Blew Our MINDS

20 GTA Secrets That Blew Our MINDS

END OF VIDEO GAME STORES? PLAYSTATION DOUBLES DOWN & MORE

END OF VIDEO GAME STORES? PLAYSTATION DOUBLES DOWN & MORE

What The Hell Is Going On With Video Game DISCS?

What The Hell Is Going On With Video Game DISCS?

10 WEIRD Gaming Stories of June 2026

10 WEIRD Gaming Stories of June 2026

10 Highest Rated Games You HAVEN'T Played

10 Highest Rated Games You HAVEN'T Played

Meccha Chameleon - Before You Buy

Meccha Chameleon - Before You Buy

10 Games We Don't REGRET Playing 100%

10 Games We Don't REGRET Playing 100%

20 Emotional Story Games You Can GET LOST IN

20 Emotional Story Games You Can GET LOST IN

GTA 6: NEW Gameplay Details We FOUND

GTA 6: NEW Gameplay Details We FOUND

Category: Updates

Sidebar

Recent Posts

  • Marvel Tokon Fighting Souls, PlayStation’s Next Live Service Game, Is Blocked On PC In 130 Countries
  • MachineGames Head Jerk Gustafsson Is Taking Over Arkane Studios In Unexpected XBOX / Bethesda Reshuffle
  • PlayStation Could Face Regulation Worldwide For Choosing To Stop Making Physical Games
  • PlayStation App Drops GTA 6 Theme From Its Icon
  • Final Fantasy VII Revelation’s DLC Plans May Have Leaked Online – Or Maybe Not

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme