State of Decay, a third-person action game from Undead Labs about – you guessed it – zombies, has sold so many copies in the first couple of days since its launch on the Xbox Live Arcade that it has “smashed all kinds of records”. As Community Manager Sanya writes on the latest update on the website for the game, State of Decay sold more than 250,000 copies in its first two days, a feat which has only ever been outmatched by one particularly famous game:
“The only game that ever sold more on XBLA this fast was Minecraft… an already hugely popular game.”
Sanya attributes the success of the game to support from the community, since the team didn't have an ad budget, or a physical copy to display on shelves, or a “worldwide multimedia push”, and the studio isn't yet one of those big names with millions of people watching for what it does.
If you aren't one of those 250,000 people who has already bought the game, State of Decay is an action game set in a sandbox world that “develops in real-time, shaped by your actions, dynamically generating content based on your choices and the ever-increasing zombie threat.” It focuses not only on combat but on survival, the need for food, water, and shelter. You can set up a safe haven and recruit other survivors to go forth and gather resources, and – of course – dispatch of as many zombies as possible.
State of Decay launched on June 5, and costs 1,600 Microsoft Points on the Xbox Live Arcade.