Project: Gorgon is a game that supposedly combines Asheron's Call, Everquest, and NetHack. It has made $13,000 of its $55,000 goal and has less than 24 hours left to go. It seems like a good time to post about this game again. From their Kickstarter Page:
Our campaign is winding down and at this point, unless someone convinces Mr. Trump to contribute, it looks like we won't meet our goal but we are still hopeful.
We still have time so please continue to spread the word to everyone you know who might want to support us… and remind them the point of the campaign is for us to improve the art.
Even if we don't make it, Kickstarter has helped spread the word and gotten us some great feedback on the game. The pre-alpha test will continue through this weekend and we still have a couple of content updates we're going to do before the end.
Thanks to everyone for your support!
If there is something missing in MMOs right now, it is a trend for erasing complexity in favor of quick and easy. A difficult, complex MMO is definitely something that needs to be revisited. There are 16 days to go in Project: Gorgon's funding drive on Kickstarter. Because the game is already in a playable state and because the developers want funding in order to purchase better art and better models to use in their game, this particular Kickstarter seems like a solid investment.
The developers, a couple that has done work on Asheron's Call, EverQuest II, and Asheron's Call 2, are currently in alpha for an MMO they have been developing for the past three years. Eric Heimberg has been programming MMOs for over a decade as was Senior and Lead Engineer on Asheron's Call 2 and the early versions of Star Trek Online. Sandra Powers was a developer at Turbine who worked as a Lead Engineer and Producer for Asheron's Call 1 as well as EverQuest II as a Live Producer. For the past 6 years, they have done contract work as they worked to build their dream project, Project: Gorgon. In their words: