Whenever Treyarch releases a new Call of Duty game, one of the main things fans look out for is the studio's signature zombies mode. It's gotten so big now that this particular mode even gets its own reveal.
So what's new in store for Call of Duty zombie fans? Aside from the new maps and whatnot, Black Ops 2 will now offer different modes in zombie mode! The actual modes themselves have been revealed and detailed by Treyarch "zombie lead," Jimmy Zielinski (via G4TV).
There will be three "dimensions" within Zombies mode and they are: Tranzit (story mode), Grief and Survival (classic zombie mode). Here's the official description of each mode straight from the horse's mouth.
The story mode, Tranzit is a huge map with a number of different areas to explore, all of which are connected by a bus route. The bus route is also part of the world and can be explored, either on foot, or by bus, which travels to each of the areas of the map. You’ll meet a few new characters, some new zombies and fight them off using weapons ranging from new near-future weapons, some faithful stand-bys and a few wunderweapons. Ultimately, strategy is the name of the game here.
When playing Survival, the team has taken the individual areas and tailored them for classic survival play. The individual Survival areas are adaptations of the locations in Tranzit, but they’ve been designed to accommodate survival-style play.
Finally, there’s Grief, or what we like to call “4Z4.” There are two human teams that go head-to-head; however, they can’t kill one another – they can only fight to repel the oncoming zombie horde. The name of this game is “last man standing” – whoever is left, that team wins. So to achieve this, we provide some griefing mechanics that enable teams to “encourage “zombies to cast their attention on the other team. If used properly, the other team won’t be able to overcome the zombie attack and the remaining team will be left victorious.