Review: Ni No Kuni: Wrath Of The White Witch
Declan Skews takes a close look at Studio Ghibli's first role-playing game.
Declan Skews takes a close look at Studio Ghibli's first role-playing game.
I am undermining Nathan Meunier's noble Kickstarter, Up Up Down Down Left Write: the Freelance Guide to Video Game Journalism, with a how-to guide of my own.
A lot of games obsess over junk food "power-ups." But what of those videogames, those bizarre outliers, wherein food is the principal play mechanic, the philosophic center of the narrative?
In the final Sum of Parts for Bulletstorm. Brendan writes about the point of points and the gamification of videogames. Brendan looks at the skillshot system more closely and how it both motivates and exploits players simultaneously.
I'm sure there's an R.E.M. song to perfectly describe this scenario.
PopCap has announced that the sequel to its highly-successful tower defense game Plants vs. Zombies will be getting a sequel early next year!
Patrick Bach claims that used games are keeping developers from being creative.
Units in the upcoming XCOM can be customized to a surprising degree, making each squad a unique one.
Clayton Donaldson writes about how it's important for a game to connect with its players through presentation.
Fable creator Peter Molyneux left Microsoft last month. It didn't seem a bitter separation, but it was still rather mysterious. Now, he explains the motives behind leaving.
We've seen more than a few Grand Theft Auto V rumours since that initial launch trailer and at this point nobody is entirely sure which are true, partly-true or entirely made up. If this one has nothing else going for it, it's at the very least pretty damn long.
Here are six things you may not have known about Diablo III.
This is a selection of 20 of the most shocking surprises and secrets in video games.
The information reveals some drastic departures for the franchise.
In this compilation, we take a look at ten mods for Skyrim that'll make you go WTF.
An anonymous email from a disgruntled ex-employee dishes the dirt on THQ and explains exactly why things have been going wrong for the company
Matthew Stewart delves into the world of New Vegas to write about the science and ethics of Old World Blues.
Games containing gratuitous violence and terrorist attacks are bad for everybody. Violent video games make violent people. These are scientific facts.
A forum poster claiming to be a games journalist employed at a Playstation magazine in the UK claims to have privileged information about GTA V.
Before we go on, gentle reader, I want to say that I love you with all my heart. I'm not trying to take a side here, and I apologize if I come off that way - I'm just trying to present some super-complicated legal bullshit in a way that is somewhat approachable. Yes, I'm still coming over to meet your parents this Sunday. I love you too.
Matthew Stewart writes about his experience with the classic game Super Metroid and how it tells a great story without even a hint of exposition.
Rockstar and Team Bondi are betting big on the success of L.A. Noire. The question now is whether they'll win big or see snake eyes with their gamble.
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