• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Molyneux explains why he left Microsoft

April 11, 2012 by Mat Growcott

Fable creator Peter Molyneux left Microsoft last month. It didn’t seem a bitter separation, but it was still rather mysterious. Now, he explains the motives behind leaving.

It's always difficult following "celebrity developers" in the video game industry. They become better known because of their openness, their willingness to talk about their projects but, in reality, they never really say anything that hasn't been carefully examined by a PR company. When they leave, it's often shrouded in mystery and the conversation between that developer, that figurehead and their fans dries up rather quickly.

In an interview with Eurogamer, Peter Molyneux seems to want anything but falling of the front page and he details exactly what made him leave Microsoft. Now whether this is the entire truth will probably never be known, but it's a fair explanation.

"Well, it's not an easy answer. It's a slightly complicated answer. Here I was at Microsoft and Lionhead, and it was very secure and comfortable. There was the Fable franchise, which is a great franchise. There were some wonderful people to work with. And Microsoft's a wonderful company. I was very comfortable.

"Then, about 18 months ago, this sequence of strange things started happening. I started getting all these lifetime achievement awards and BAFTA fellowships, and gosh, who knows what else? I almost lined them up on the shelf, looked at them, and thought to myself, well, are these awards really for things I've done in the past? Do they represent the best I'm ever going to do? Or do they represent a challenge to what I am going to do?

"I got myself into this slightly obsessive state where I said to myself that I just couldn't accept the best I am ever going to do in my life has already been done. I've got to take the bit between the teeth and go out there and try and do something truly, truly great.

"All this stuff came together, and I went to speak to Microsoft a few months ago. They were very understanding about it. And we agreed two things. The case I put was, the best a creative person can ever do is when there is a lot of risk and when there is a lot at stake. That's hard to do within a big corporation like Microsoft. Secondly, the type of people I would need to exploit all this new stuff would be slightly different from the type of people who were at Lionhead.

"So, after a lot of talking, we agreed I would leave Microsoft and set up a new company. Of course, Microsoft was very keen to talk about a deal, but I didn't want to constrain any creative endeavours this new company would do with setting an early deal. That's what I did at Lionhead, and it really did end up constraining what you ended up doing. I spoke to a couple of colleagues who weren't at Lionhead anymore. One was Peter Murphy, another was Tim Rance. We decided to found 22Cans."

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

STALKER 2: Cost of Hope - Before You Buy

STALKER 2: Cost of Hope - Before You Buy

GTA6 LEAKED & more

GTA6 LEAKED & more

Metal Gear Solid Master Collection Vol 2 - Before You Buy

Metal Gear Solid Master Collection Vol 2 - Before You Buy

Blood Of Dawnwalker: 10 Things You NEED TO KNOW

Blood Of Dawnwalker: 10 Things You NEED TO KNOW

Top 10 NEW Games of September 2026

Top 10 NEW Games of September 2026

Top 20 NEW Medieval Games of 2026

Top 20 NEW Medieval Games of 2026

Mortal Shell 2 - Before You Buy

Mortal Shell 2 - Before You Buy

No Man's Sky: 10 YEARS LATER

No Man's Sky: 10 YEARS LATER

Open World Games That DON'T FEEL EMPTY

Open World Games That DON'T FEEL EMPTY

Category: Updates

Sidebar

Recent Posts

  • Another GTA 6 Data Leak Has Occurred, Separate From Cyberleek
  • Final Fantasy VII Revelation Will Be At New York Comic Con, PAX West, And Gamescom
  • The Hunt Is On For The Identity Of GTA 6 Leaker Cyberleek
  • Guardians of the Galaxy’s Dave Bautista Will Now Be Kratos In Amazon Prime’s God Of War Show
  • Hidetaka Miyazaki: Nintendo Was Very “Forward Thinking” And Supportive In Making The Duskbloods

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme