Chronicle of a Death Foretold – Mass Effect 3 Verdict Part I: Hype
Seb Wuepper tackles the hype of Mass Effect 3 head on.
Seb Wuepper tackles the hype of Mass Effect 3 head on.
Diablo III's art direction takes a stylized aesthetic to give the game a timeless, ageless feel.
Six new modes for Mercenary Ops have been revealed.
Gameranx has an in-depth look at EA's newly announced shooter, Crysis 3.
Sony has pulled Super Collapse 3 from the PSN for providing a backdoor to hackers.
A fan has put together all the cutscenes in the Uncharted games to turn them into full length feature films.
Clayton Donaldson writes about how it's important for a game to connect with its players through presentation.
Best Puzzle Games: Wondering what the best way to blow your mind is? We'll have you sorted with these puzzle games—all of which were from the last decade so you won't be caught dead playing anything too old.
Jamie Dalzell writes about what it's like to go on a journey in a videogame.
Josh Wanamaker writes his impressions of Firefall.
Eric Swain shares his hands-on impressions of Mark of the Ninja.
We've seen more than a few Grand Theft Auto V rumours since that initial launch trailer and at this point nobody is entirely sure which are true, partly-true or entirely made up. If this one has nothing else going for it, it's at the very least pretty damn long.
Seb Wuepper previews Naval War: Arctic Circle
Seb Wuepper shares his first impressions of the latest Silent Hill game.
EVE Online's developers say that "mundane" tasks are good for MMOs.
This is the closest thing you're going to get to seeing an Assassin's Creed movie.
A lot of what is going wrong with GAME seems specific to, if not Europe, to the UK. And while it's yet to be seen how well the company can bounce back from its debts, Game Australia has other plans.
Who says DICE doesn't love its players? Battlefield 3 is about to get a whole lot better.
What happens when you have a priest selling his DS? A crime...because of pronz!
Rockstar wants to add a narrative emphasis to multiplayer, and Max Payne 3 is just the start.
A Nintendo story of triumph over tragedy. Leadership, inspiration, and a return to the roots in the aftermath of Fukushima.
Patricia Hernandez writes about how developers can't win with DLCs.