Leviathan, Cerberus and Beyond: Exploring the Future of Mass Effect
Phil Owen writes about the venues of potential exploration Mass Effect has to offer in future DLCs.
Phil Owen writes about the venues of potential exploration Mass Effect has to offer in future DLCs.
Here's everything you need to know about relics in Borderlands 2, both basic and legendary forms.
Borderlands 2 class mod guide | cheats for Gunzerker, Assassin, Siren and Commando classes.
Rowan Kaiser observes that ArenaNet's handling of economic exploits in the game's market go against the spirit of capitalism.
How Ziggurat manages to avoid feeling repetitive by offering a sense of progression.
Chris Scott takes a look at Faster Than Light and finds many things to love about it.
Lana Polansky writes about Prototype 2 as a deeply fractured experience.
Denis Farr takes a look at Klei Entertainment's stealth-action title Mark of the Ninja.
Should you buy a Wii U at launch?
Fans who sign up for online service receive promises of in-game rewards.
Alex Co takes a close look at the Call of Duty titles and points out the problems of the games' multiplayer modes.
Denis Farr takes Papo & Yo beyond the personal story and examines it as a post-colonial narrative.
Can you smell that? Smells like a good game.
Christopher Scott turns his gaze upon the old school RPG Inquisitor.
Patricia Hernandez takes a closer look at the game that's set to completely revolutionize the city building sim.
GW2 Glitches: Just a few of the things that'll mess up your time in Guild Wars 2—or at least give you a few things to laugh about.
Rowan Kaiser writes about a game that may very well transcend the concept of "fun".
Brendan Keogh takes a close look at Ziggurat, one of the iPhone’s tightest, most succinct, and most intricate gaming experiences.
Guild Wars 2 New Player Guide: Here's a few hints and tips to get you started on Guild Wars 2.
Blizzard is in a unique position to dictate the future of the game industry, but it isn't immune to market forces. Bharat Joshi provides some insight into how the company could tackle emerging concerns.
Patricia Hernandez looks into the gender roles of The Walking Dead videogames by Telltale.
Ever wondered what one game would look like if it were remade in the engine of another? Well, there's a whole lot of possibilities to be had, so we've compiled a few projects that do just that.