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The Beauty of the Best Graphics Engines of 2011

February 8, 2012 by Ian Miles Cheong

Graphics engines—they get better every year. Last year was no exception. Last year saw the release of numerous sequels, and brand new titles, many of which raised the bar.

#5 RAGE

rage

Image Credit: Electricblueskies

RAGE uses an experimental new technology called megatextures. It's capable of rendering gigantic textures—entire city blocks, even—without having any impact whatsoever on the game's performance. Framerate, as it so happens, is the most important aspect of a game engine according to RAGE's creator, John Carmack.

Provided that your computer can handle RAGE's gigantic textures, you won't even notice a drop in texture quality—which was a common cause for complaint among players who picked up the game on day one.

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