Benchmarks – Tomb Raider
Settings : Texture Quality (Ultra), Texture Filter (Anisotropic 16x), FXAA, Shadows (Ultra), Shadow Resolution (Ultra), Level of Detail (Ultra), Post Processing, High Precision, Tessellation, Hair Quality (TressFX On/Off), Reflections (High), DOF (Ultra), SSAO (Ultra)
MSI Lightning GeForce GTX 680
Sapphire Tri-X OC R9 290
AMD’s TressFX Hair physics system and supersample anti-aliasing look great together, but are quite costly in terms of performance. Even so, the Sapphire Tri-X OC R9 290 was able enable both while staying above 30 frames per second. The GeForce GTX 680 couldn’t keep up.