• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Review: AMD Sapphire Tri-X R9 290

October 6, 2014 by Christopher Kysse

Gameranx takes the AMD Sapphire Tri-X R9 290 graphics card out for a spin.

Since the launch of AMD’s Radeon R9 290, its initial family of video cards has gained a reputation for running hot and loud. It wasn’t unexpected for them to reach operating temperatures of up to 95 degrees Celsius when under load. AMD has stated this was a design decision to convert power consumption into optimal performance, but nevertheless it’s a balmy temperature if your case isn’t adequately ventilated.

For those that want less heat and noise, there is an option. Sapphire claims their factory overclocked R9 290 is 15% cooler and 40% quieter than the reference model thanks to its triple-fan design. AMD supplied a review sample, and I put it through its paces to see if Sapphire’s words rang true.

Competition in this market has seemingly never been fiercer, as well. The worth of a video card is no longer just measured in clock rates, but also in their supporting technologies. Consumers can now consider different graphic rendering APIs to monitor-focused solutions for the bugaboo called screen tearing that we’ve become all too familiar with. I was able to speak with AMD about said technologies, and we’ll cover that discussion below, but first let’s take a look inside the Sapphire Tri-X OC R9 290’s box.

A Closer Look

The Sapphire Tri-X OC R9 290’s packaging is coated in a slightly reflective sheen, the usual imposing figure on its front, and lists its general features across both front and back. Some of these include 4GB of 512-bit GDDR5 memory, 4K gaming support via HDMI and DisplayPort 1.2, Graphics Core Next (GCN) architecture, multi-display capability with Eyefinity, PowerTune monitoring and more.

Inside its smaller box is a quick installation guide, product registration information, driver CD, sticker, molex to six and eight-pin PCIe cables, and an HDMI cable.

The card itself is fairly large, partly in thanks to an oversized cooler that extends about 1.8″ beyond the circuit board. In total it measures 12.01″ in length and 4.45″ in width. It just cleared my mid-sized tower and left about 2.4″ of breathing room with all of the hard drive cages installed. There is no backplate, so an extra bit of care is advised when handling it.

The I/O plate has one DisplayPort 1.2, one HDMI, and two Dual-Link DVI-D inputs.

Specifications

The reference R9 290 shipped with a 947 MHz core clock speed. Sapphire bumped that up to 1000 MHz for their Tri-X OC model. Additionally, its 4GB of memory was boosted from 5000 MHz to 5200 MHz. That should help with playing games at high resolutions.

Testing Setup & Methodology

The Sapphire Tri-X OC R9 290 was tested inside a Corsair 550D case that housed an ASUS P8Z77-V motherboard, Intel i7-3770K processor, 8GB of Corsair Vengeance memory, and powered by an XFX Pro 850W Black Edition PSU. The Corsair 550D is built for silence, meaning it’s lined with noise-isolating foam, but its cooling capabilities are no different than most other mid-ranged towers. Comparisons were done with a factory overclocked MSI Lightning GeForce GTX 680.

Benchmarks were repeated at least three times to get the most accurate measurements in different locations and situations and then averaged. Fraps was used as the primary tool. If a game had its own benchmarking option, it was used in addition to those captured with Fraps.

3DMark and the sample of games below were run at a 1920 x 1080 resolution. Later this month I may have a 3840 x 2160 display on hand, and I’ll take new benchmarks at that time. 

Pages: Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 Page 7

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

What The Hell Is Going On With Video Game DISCS?

What The Hell Is Going On With Video Game DISCS?

10 WEIRD Gaming Stories of June 2026

10 WEIRD Gaming Stories of June 2026

10 Highest Rated Games You HAVEN'T Played

10 Highest Rated Games You HAVEN'T Played

Meccha Chameleon - Before You Buy

Meccha Chameleon - Before You Buy

10 Games We Don't REGRET Playing 100%

10 Games We Don't REGRET Playing 100%

20 Emotional Story Games You Can GET LOST IN

20 Emotional Story Games You Can GET LOST IN

GTA 6: NEW Gameplay Details We FOUND

GTA 6: NEW Gameplay Details We FOUND

XBOX RAISES CONSOLE PRICES, STEAM MACHINE IS CRAZY EXPENSIVE & MORE

XBOX RAISES CONSOLE PRICES, STEAM MACHINE IS CRAZY EXPENSIVE & MORE

10 Things Game Companies NEED TO STOP DOING

10 Things Game Companies NEED TO STOP DOING

Category: FeaturesTag: Reviews

Sidebar

Recent Posts

  • PlayStation App Drops GTA 6 Theme From Its Icon
  • Final Fantasy VII Revelation’s DLC Plans May Have Leaked Online – Or Maybe Not
  • Rumor: PS6 Is Going Ahead With Manufacturing To Launch Fall 2027
  • A Steam Machine Has Already Failed In The Wild, With Its Own “Red Line Of Death”
  • Shigeru Miyamoto: Nintendo’s Plan To “Expand” Their IP Beyond Video Games Started 15 Years Ago, With Satoru Iwata

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme