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Review: AMD Sapphire Tri-X R9 290

October 6, 2014 by Christopher Kysse

Gameranx takes the AMD Sapphire Tri-X R9 290 graphics card out for a spin.

Benchmarks – Tomb Raider

Settings : Texture Quality (Ultra), Texture Filter (Anisotropic 16x), FXAA, Shadows (Ultra), Shadow Resolution (Ultra), Level of Detail (Ultra), Post Processing, High Precision, Tessellation, Hair Quality (TressFX On/Off), Reflections (High), DOF (Ultra), SSAO (Ultra)

MSI Lightning GeForce GTX 680

Sapphire Tri-X OC R9 290

AMD’s TressFX Hair physics system and supersample anti-aliasing look great together, but are quite costly in terms of performance. Even so, the Sapphire Tri-X OC R9 290 was able enable both while staying above 30 frames per second. The GeForce GTX 680 couldn’t keep up.

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