9. Gone Home
Fulbright Company’s super proof of concept game proved several things when it was released last year. For once, games that deal with the mundane and only the mundane do sell. Also, games that do not feature any kind of violent interactions do sell. Also games that are essentially explorations of story with little else going on do sell respectable amounts of copies. All these things were relatively surprising. Gone Home is a great little story wrapped in a game-y shell that uses the environment for storytelling to a great success.