• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Knack Review: Decent Enough

November 21, 2013 by Phil Owen

Knack is pretty fun, but Phil expects it will end up another forgotten console launch game.

Knack

I’m a little bit confused as to who Knack is supposed to be for. It’s always been treated as a more family-oriented deal that parents could play with their kids, perhaps as a way of excusing shelling out for a new PS4 at launch. It has this Pixar’s Up-style art, and it features a robot dude, and comes from the guy who made Crash Bandicoot.

It’s also super difficult, and while it probably would have fit in with the libraries of my cohort 15-20 years ago, it seems a bit inaccessible to the younger set today which is less used to being pounded to death over and over in a video game.

It also lacks the personality of a Ratchet & Clank — whereas that series contains “mascots” designed to appeal to kids, it also has the humor that older folks can appreciate, and everybody gets to have a good time. Knack has the sort of sweeping epic plot/quest you’d expect from a Ratchet & Clank, just without the jokes. That’s kinda embarrassing considering Knack punches the hell out of tanks.

Knack

Between the art style and the robot mascot and the sorta sanitized story (it’s about a war between people and goblins, so it’s still full of violence), it seemed easy to peg it as being child-oriented, but it turns out the game is plenty punishing. The controls are as simple as it can be — X to jump, RS to dodge, square to punch in the face, circle to charge up a special move — but the bad guys hit really hard. When you go up against several at a time, battles get super complicated and require some actual thought. The combat is well thought out and compelling, but that doesn’t mean it won’t be frustrating at points.

Having played both co-op and solo, it feels right to say that easy mode feels more normal than “normal” does when I’m playing alone, and normal feels like a good default for co-op play. Unfortunately, you cannot change your difficulty mid-game, nor can you load up a chapter you’ve reached with a new setting. So if you play with a friend for five chapters, as I did, and then go it alone the rest of the way, as I also did, then you’re condemned to stay with that difficulty level, and it does not scale based on whether you’re playing solo or cooperatively.

Co-op is pretty much the way to go, in any case (though you can’t do that online unfortunately), as in this mode the combat dynamic changes from slow-ish and deliberate to a mad fray. If real Knack dies then it’s back to the checkpoint, but player two’s Metal Knack can die and respawn a few seconds later. Metal Knack can also give some of his health to the real Knack, and he runs much faster. The two Knacks can also hit each other — a la the Lego games, though neither will take any damage from friendly fire — which introduces another pleasant element of chaos to battles.

The co-op dynamic doesn’t change the fact that Knack is still a fundamentally repetitive experience throughout even though most battles contain their own unique combination of foes, meaning you do have to somewhat alter your approach from room to room. As I wrote about Shadow Warrior, Knack is not a game to binge on or else the grind of it begins to wear on the player. The way I did it was to play with a friend will having beers a few nights in a row, and then repeated that process alone the next few days.

That worked pretty well, but even then it’s hard to not realize that I was doing a lot of the same stuff over and over again in that time — even taking different forms, like ice Knack or stealth Knack the fundamentals remain the same. Still, Knack’s combat is challenging and unique enough to keep me engaged, and the number of collectible ability and gadget unlocks I earned might actually drag me back at some point.

I think ultimately Knack’s purpose is a tech demonstration, though. The visuals are uniformly clean throughout — far more so than in Killzone: Shadow Fall — even with the world coated in high-res textures and Knack, who is made up of many individual moving pieces, dominates the scenery. In Knack’s largest form, when hundreds or thousands of relics are going all at once on screen, the framerate will plunge briefly, but the PS4 holds up perfectly the rest of the time. Knack is quite a thing in that way.

It’s just a bit disappointing that the full package comes together in such an unremarkable way. Knack has its own little thing going here, and it’s good enough for what it is, but I doubt there’s much about it we’ll remember in five years.

Final Verdict

6 out of 10

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Where The HELL is GTA 6?

Where The HELL is GTA 6?

20 Things Developers REGRETTED Putting In Games

20 Things Developers REGRETTED Putting In Games

10 Games That RELEASED AT THE WORST TIME

10 Games That RELEASED AT THE WORST TIME

20 Upcoming Exploration Games That EXCITE US

20 Upcoming Exploration Games That EXCITE US

CRIMSON DESERT'S BIG TURNAROUND, PS5 PRICE CHANGE & MORE

CRIMSON DESERT'S BIG TURNAROUND, PS5 PRICE CHANGE & MORE

20 Game Franchises That DESERVE A COMEBACK

20 Game Franchises That DESERVE A COMEBACK

Crimson Desert: 10 Things Players HATE

Crimson Desert: 10 Things Players HATE

Top 10 NEW Games of April 2026

Top 10 NEW Games of April 2026

10 Recent Games We REGRET We DIDN'T COVER

10 Recent Games We REGRET We DIDN'T COVER

Category: FeaturesTag: Reviews

Sidebar

Recent Posts

  • NateTheHate: Final Fantasy 9 Remake Is “Still On Ice,” Hopefully Square Enix Returns To It One Day
  • Rumor: FromSoftware’s The Duskbloods Is A Late 2026 Release
  • Rumor: The Next 3D Mario Game Won’t Be Releasing Until 2027
  • Rumor: No Nintendo Direct Until June 2026
  • New Star Fox Rumor Just As Glen Powell Confirms He Is Fox McCloud In The Super Mario Galaxy Movie

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme