10 Video Games That Completely Ruined Their Franchise

Over the decades we have seen some really incredible video game franchises launch into the market. Some of these franchises are still going strong to this very day and while they may have altered some of the gameplay mechanics and genres, it’s always thrilling to see what how the next incarnation of the game does with the latest generation of platforms.

With that said there are some video game franchises that were killed off from a single video game. In some cases, the gameplay was so poorly received that the IP owners just gave up faith on the franchise altogether. Some of the franchises were also big hits and continues to have a strong cult following with fans hoping that a new installment or reboot will be announced.

We have listed out ten video game titles that may have ultimately killed off their video game franchise forever.


Dino Crisis 3

It’s actually a bit surprising that we haven’t seen this game receive a new installment or reboot. Dino Crisis is often described as Resident Evil but with dinosaurs and other monsters that lurk the environment.  This series has only three main installments with the last being Dino Crisis 3, a game that launched for the Xbox in 2003.

Again, this is a survival horror title that played out similar to the Resident Evil franchise and while the latter was able to continue on with new releases and spinoff titles, Dino Crisis has remained dormant. Unfortunately, the third game was a bit mixed in response but even with its mixed response, there was still a cult following eagerly awaiting for a Dino Crisis 4.

Now years have passed by with only rumors and wishes from fans that Capcom would go back to the series for current generation consoles. Sadly, none of the rumors have rung true so we’re left waiting to see if Capcom will surprise fans with a Dino Crisis revival in the near future.


Medal of Honor Warfighter

There have been all sorts of FPS video games over the years with Medal of Honor being available on a wide selection of platforms. The series had its ups and downs with most of the games actually taking place in historical wars such as World War II. However, in 2012 we would receive the last installment to the franchise.

Medal of Honor: Warfighter launched for the PC, PlayStation 3, and lastly, Xbox 360. Overall, the game follows the events of Medal of Honor, a 2010 reboot to the franchise. As a result, the story was expanded on within the campaign along with the standard multiplayer component for players to face against each other. However, when the title was finally available for purchase, gamers found Medal of Honor: Warfighter to be lacking in the visuals department along with the gameplay having poor AI and a variety of bugs.

Because the game shipped well below the numbers EA had originally estimated the franchise was put on hold with publishers focusing more on the successful Battlefield franchise.


Red Faction Armageddon

Red Faction was a hit when it released in 2001 and since then the franchise has spawned three other installments. The game series had seen a transformation of its gameplay mechanics over the years though fans still enjoyed each installment with Red Faction: Guerrilla being immensely praised for its open-world gameplay and destructible environments.

Developers Volition and publishers THQ was also hoping to capitalize on the success of Red Faction: Guerrilla with the release of Red Faction: Armageddon. But instead, the developers were met with poor sales. Instead of going with the open world design, developers decided to make the game completely the opposite as it featured close quarter levels and a linear progression system.

The title was such a letdown for fans of the series that THQ suffered big and likely played a role in the company later going bankrupt. Now THQ has been acquired by Nordic Games though there has been no word on when or if a new Red Faction title will ever be released into the market.


Dead space 3

The survival horror genre doesn’t seem to be lacking with video game releases though few seem to last very long in terms of receiving new installments. Some of these games even lose the initial vision of the franchise such as Dead Space. This was a beloved survival horror series that contained three main installments.

It’s unfortunate how Dead Space 3 turned out as the first two titles were rather solid survival horror games. Dead Space 3 featured a more action horror experience with micro-transactions. This was apparently EA’s doing as the developers were looking for a similar experience with the first installment but was forced into making significant changes. After failing to meet the high expectations set for the game, Visceral Games was shutdown along with EA shelving the franchise.


Banjo-Kazooie Nuts & Bolts

Banjo-Kazooie is an iconic platformer that first came out in 1998 for the Nintendo 64. This game was such a huge hit that it influenced other platforming video games over the years so it was a big surprise that a new title for the series was announced in 2008. Banjo-Kazooie: Nuts & Bolts was Rare’s latest take on their classic series for the Xbox 360.

This latest installment contained most of the same mechanics that were present in the past video game releases though the game did make a few changes to keep the franchise fresh. Over the months the game managed to surpass a hundred thousand units with the game also being included in Rare’s compilation disc, Rare Replay for the Xbox One. Despite the amount of units the developers were able to move for the last Banjo-Kazooie game, ten years have passed with no signs of developers going back to the franchise anytime soon.


Duke Nukem Forever

Back in the Nineties, there were a few big game franchises everyone was well aware of such as Duke Nukem. This was a character that was the epitome of being badass. The character single handily saved the day on numerous occasions from annihilation over the course of its several video game installments with the latest being Duke Nukem Forever.

The game has an interesting backstory in terms of its development process where most had found the title to be vaporware or stuck forever in development hell. However, after being announced in 1996, Duke Nukem Forever found its way out into the market in 2011.

Unfortunately, the game was a massive failure. Duke Nukem Forever was riddled with bugs and most found the visuals, mechanics along with comedic material dated. So far there hasn’t been any talks of a new installment to the Duke Nukem franchise and it very well could stay that way after the long development time and poor reception from its previous main release.


Golden Axe: Beast Rider

Golden Axe was an arcade classic that made its way onto consoles starting with the Sega Genesis. This was a side-scrolling beat ‘em up title with an ancient fantasy setting. Players were slicing away enemies and monsters within the main video game title releases with the exception of a few spinoff titles such as Golden Axe: The Duel which acted as a one-on-one fighter.

It’s been years since Golden Axe was worked on after the last main installment, Golden Axe III was released in 1993. However, in 2008 fans were surprised to find a new Golden Axe title known as Golden Axe: Beast Rider hit store shelves. The game was developed by Secret Level in which developers had given players another chance to fight against Death Adder’s armies.

Instead of being a side-scrolling beat ‘em up title like the last main installments, Golden Axe: Beast Rider was a 3D hack-and-slash game. Unfortunately when Golden Axe: Beast Rider released the feedback was poor with critics and fans finding the game to be below expectations for a current generation game at the time. Controls were not intuitive and the design was a step down from what other titles were able to provide. We’re hoping that Sega gives Golden Axe and its other classic franchises another chance in today’s market.


F-Zero: GP Legend

The F-Zero franchise was a futuristic racing series from Nintendo that first released on the Super Nintendo Entertainment System. Gamers were able to hop into futuristic spacecraft and fly down the racetrack in an attempt to finish first. Overall, the series did well and the games released across several Nintendo platforms.

Unfortunately, the last release the game franchise saw outside of Japan was F-Zero GP Legend which launched in 2003 for the Nintendo Game Boy Advanced. The game, for the most part, kept up with the same overall gameplay mechanics with the addition of a story mode. Despite average reviews of the game, the title didn’t sell enough to warrant Nintendo to bring out their next installment F-Zero Climax. This particular title only released in Japan and seemed to have reused some of the assets from the GP Legend. From reports online, the difficulty level was also not very challenging.

Currently, there has been no news of Nintendo giving F-Zero another chance with the Nintendo Switch platform which is a shame. Here’s hoping that we’ll get another game in the near future.


Burnout Crash

There are several big racing titles available within the market, both realistic simulators to mindless arcade style games. The Burnout series definitely reside in the latter with gameplay being fast-paced and full of chaotic action. Really it was the third installment, Burnout 3: Takedown that really provided notoriety for the game series.

Players were not only given a racing title to go head-to-head against friends and AI but Burnout put an emphasis on crashes. Rather than deducting points and penalizing players who ran into an obstacle, the game made crashes feel intense and addicting.

Gamers were rewarded for their near misses and causing wrecks against opposing players. In fact, there were game modes that allowed players to race into a busy intersection to see just how much destruction they could create.

Unfortunately, in 2011 the series would receive its last new game known as Burnout Crash! This was a title developed under Criterion Games as a digital-only release for the PlayStation 3, Xbox 360 and iOS. Burnout Crash! was a top-down racer that lost the realism visuals for a cartoonish lighthearted game.

Overall the game had players attempting to create massive pile-ups similar to the beloved game modes from past Burnout installments though it seemed to have lost its charm that made the game franchise fun to begin with leaving developers to drop the franchise altogether.


Silent Hill Book of Memories

The Silent Hill franchise has been around since the early years of the original PlayStation and is often credited as an influential series for the survival horror genre. Overall the game revolves around a town called Silent Hill that is home to a mysterious cult. We could dive into a massive article about the history and lore behind Silent Hill, but to keep things short, the game narrative often lures people into the city where a nightmarish hell is unveiled.

Most often the original few titles had players solving cryptic puzzles, fleeing from the hostilities that flood the area and slowly unraveling the dark secrets from their past. There’s been a number of installments released for the franchise though the later releases tend to fall short from the fame and glory of the original few video game titles.

However, the last release had really fallen out of touch with the genre. Silent Hill Book of Memories was developed under WayForward Technologies and released exclusively on the PlayStation Vita. The game turned away from the third-person survival horror aspect the series was known for to instead become an action hack-and-slash video game.

All the way up to the release of Silent Hill Book of Memories, the franchise mainly focused on gamers avoiding danger when possible with every street you turned down and every door opened kept you on the edge of your seat. Silent Hill Book of Memories instead had players fighting off a slew of monsters featured from the franchise while completing objectives.

Since its release in 2012, the Silent Hill franchise has gone dark. There was a potential for a reboot that the fans were rooting for known as Silent Hills. But when Konami and the director behind the series, Hideo Kojima, split ways the reboot was canceled.