7) Loadouts are a Pain to Customize While Playing
This is another sore point for me that I think would be easy to remedy, but for some reason DICE has yet to attend to it.
For this example let’s use Battlefield 3. You’re playing the Medic class and you want to use your smoke launchers to provide cover for your team. Before you spawn in, you need to access a menu for your class’ loadout. Once you’re there, you need to go to the gadget icon and choose the correct one and then get out of the menu so you can then spawn on someone. Once you decide you want to use your med pack again, you need to repeat the whole process once you die. This whole process irritates me, I admit.
It might be a minor hassle, but it eats up precious time that could mean the difference between arming an M-Com or everyone dying. It wouldn’t be much of an issue if you could switch kits once you get killed, but nope, DICE forces you to watch the damn killcam that won’t let you do anything. What the hell, DICE?
The solution is so simple that I have no idea why they haven’t implemented it yet. Allow multiple class loadout templates. Hate to compare it, but Call of Duty does this so well that I have no idea why DICE doesn’t just copy it.
Let me have multiple versions of my Medic, Support loadout if I want to. That way, I’m ready for any scenario and spawn quickly, too. This makes sense, right?
6) “Wookie” Infestation is Becoming Too Rampant
Quick question: who here doesn’t like snipers being in their squad? Yep, I thought so. The Sniper class (or infamously referred to as “Wookies” in Bad Company 2), has been the bane of many people who play for the objective. Don’t get me wrong, there are people who use the Sniper class well, but you rarely see them. What you do see is some schmuck parachuting or placing themselves at the highest point of any map, settles down like they’re camping in for the night and just tries to pick off enemies at a distance…and you know what the worst part? They’re not even spotting!
DICE should let snipers have their own game mode where the objective is just to snipe at each other a million miles away. That should let these players “experience” the pain they’re causing to the other people playing.
5) Hiking is NOT Part of the Fun
One of the franchise’s trademarks is having big-ass maps that are perfect for vehicular warfare. However, when there are no vehicles around, this presents to be a major problem.
Has this scenario ever happen to you where you spawn in an area where there’s no vehicles, you see the M-COM or flag that’s being contested waaay out into the distance and you hike to it but only to be shot down by a vehicle or sniper just as you’re about to come near it? Yeah, sucks, right?
Yes, you can spawn to a squad-mate but what those times in Caspian Border where you hike from flag A to flag D simply because all the vehicles were occupied? Hiking without any action is not fun and if I wanted to just do that, I’d go outside and do it in real life.
Did I mention this problem is compounded due to spawn base raping?
4) Playing by Yourself Should NEVER Be this Frustrating
Battlefield is a very team-oriented game. I doubt anyone would argue against that, but in some cases, it penalizes those who don’t play with a proper set of friends/squads.
Case in point, playing a round of Rush and you can only spawn from the base since the entire team squad-locked their squads for some odd reason. Not only are you out of a viable spawn point, but in Battlefield 3, it’s made even worse by squad specializations. You don’t have a squad? Sorry, no extra specs for you.
This is even made worse by the fact that the using the mic is just plain broken on DICE’s latest game. Be it on Origin, or on consoles, using it – especially on an entire team – is an exercise in frustration.
To Put it bluntly, if you don’t have friends who play Battlefield, or you’re a lone-wolf FPS player, you won’t like Battlefield much.