Sucker Punch Promises Ghost Of Yotei Will Be Less Repetitive
Sucker Punch may have found an unconventional solution to this problem.

Sucker Punch may have found an unconventional solution to this problem.

Whatever problems Nintendo could face in the future, its success is undeniable today.

We do hope that they figure out how to turn it around.

There's some good and some bad for this version.

Maybe Ubisoft did get what they needed to make this port as a Switch 2 launch game.

Atari is quite literally the reason Namco started making video games.

A huge celebration for a dubious piece of video game history.

The last few months in video game development are the hardest.

This one isn't a rumor!

Does Carry Forward make sense for two games with this big a timeskip?

Moon Studios actually has their own issues specific to them too.

This appears to be a make it or break it moment.

Ubisoft may no longer get to choose if they can make online only games.

Microsoft can no longer afford to make 'risky bets,' so strategic bets it is.

Hopefully Nintendo can get more dev kits out to developers sooner rather than later.

There doesn't seem to be any dispute that Assassin's Creed Shadows is a success.

It looks like 2K Sports is just waiting to say when.

Obviously they don't need to remake their Infamous trilogy themselves.

FromSoftware seems to be entering a new experimental phase.

Maybe Saber Interactive can do better than the pinheads over at Hollywood.

It simply didn't make sense for the publisher of PUBG to just not want to pay some bonuses.

You usually don't expect France to leak your game's budget.

We wonder when these playtests end to a final game.

We can all credit Juliet's return from the video game graveyard to one Yoshiki Yasuda.
