Rumor: Halo Game Development Is Shifting Towards Contractual Studios
This seems to be a logical explanation for these layoffs, at least within Halo Studios.

This seems to be a logical explanation for these layoffs, at least within Halo Studios.

To be clear, its not that 5 million units isn't believable, only that the information spread in error.

We can only hope that someone sheds light on what's happened here behind the scenes.
Firesprite could really be working on any number of PlayStation's 'pre-established' IPs.

This college basketball game rivalry dates back to the 2000s.

It sounds like Sony wasted their time with PSSR.

We're not really sure what the industry thinks of all this at the moment.

Mentalement je suis là

The NCAA name isn't coming back because they lost in court.

This may be part of the reason that Ubisoft decided to shut down XDefiant.

This explanation does not address the lack of disclosure on their Steam page.

Microsoft has to absolutely explain these layoffs when they happen.

It could literally be anything since Halo Studios hasn't given us any hint on what's next.

Unfortunately we really may have to wait until the game is close to release to see it.

It sounds like there is reason to hope for the best.

You don't evoke a classic game like that if you aren't at least trying to live up to it.

Other rumors have named Xbox studios outside of the UK as well.

Bandai Namco skipped out on E3 month, but they still have a lot to show.

Could this augur the future of the PlayStation 5's lifetime?

We may see ray-tracing get used to full effect in Switch 2 games of the future.

It's starting to look like these layoffs rumors are real.

As unsavory as it is, Riot Games' reasoning for this new direction is pragmatic.

It all certainly sounds promising so far.

Good casting doesn't guarantee a good movie, but this is good casting.
