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Borderlands 4’s creative director Graeme Timmins has gotten nostalgic by telling us about his favorite games.

Timmins had a new interview with Shacknews that is coming up in a few days. For now, though, Shacknews shared a small clip on this very topic. So we’ll run down the games Timmins named below.
Quake – And Worldcraft
Quake represented id Software’s proper transition into 3D after id made its name on Doom. This was id’s last big game before the original creators broke up. As tumultuous as its development was, it was still one of their most successful core franchises.
Timmins has a special story with Quake, because he says he learned how to make games with Quake. He specifically named Worldcraft.
Worldcraft is a Quake editor that made use of Direct3D for Windows 95. It was released by Ben Morris in 1996 as a commercial product.
While many Quake editors at the time were free, Worldcraft received consistent support and emerged as the number one editor in its time.
Sonic 2 And The Debug Code
Sonic The Hedgehog 2 is one of the core titles in the history of the 1990s console wars between Sega and Nintendo. We won’t argue with Sonic fans on if it or Sonic The Hedgehog 3 is the greatest title in the franchise, but there are specific reasons Timmins named this one.
There’s a built-in debug code you can get to if you enter the correct code. It’s a real code the Sonic Team used to test the game. So players could also use it to test if the game was running properly on their TV/monitor setup.
Timmins mentioned fiddling with the debug code and pretending to be a coder. He could have playing with this before discovering Worldcraft, but these were two good gateways to becoming a game developer for sure.
Timmins Is An Old Sega Kid – But He Still Plays Modern Games
Timmins also name dropped some core Sega titles the fans are going to love. Streets of Rage, Virtua Fighter, Guardian Heroes, and Nights Into Dreams were some of his old favorites. It made us wonder if he still has a working Sega Saturn.
But he also brought up Overwatch and Call of Duty Warzone, two contemporary multiplayer online shooters that do different things to Borderlands.
Tiimmins wraps it up by saying this:
And that’s what’s great about Gearbox. Everyone here is a game player.
And we love playing games, and we love learning from other games, and upping our game as a result.
Borderlands fans must surely feel the passions Gearbox’s designers placed into Borderlands 4, warts and all.
