Today Blizzard Entertainment announced that Heroes of the Storm ranked play will be introducing new features, rewards, and other improvements during the week of June 14.
This will mark the beginning of the first official Heroes of the Storm ranked season. Seasons will last a few months each, but season one might be longer in order to get community feedback.
The new ranked system has seven different tiers from bronze to Grand Master. Every tier up until the Master level has five different divisions, with 5 being the lowest and 1 being the highest.
The point of these new tiers is to tell how well you perform across Heroes competitive game modes. Ten placement matches at the beginning of each season determines your initial rank, and every ranked match you win or lose will affect your rank points.
The Master and Grand Master ranks have their own set of rules. Master league badges will show off the amount of rank points you gained in the Master league, to easily keep tabs on how well master rank performers are doing.
To help guarantee ranked play is done on a level play field, skill-levels will restrict queues to ranks within one league tier of each other. A gold player could only play with anyone in Silver through Platinum, for example. Anyone in Hero League who has a silenced penalty will also not be able to queue until their penalty expires.
Anyone who participates in Hero League and Team League will get a reward at the end of the season based on their rank. You get double rewards for participating in both. The rewards range from Preseason Hero and Team League portraits, an Elemental Wolf Mount, and an increasingly large sum of gold.