The last we heard of Blizzard's ambitious-sounding MMO Titan, it was taken back to the drawing board and the launch target was changed to 2016. According to Polygon, the launch target has changed again ever so slightly: from 2016 to "never." After seven years of development, the company has decided to drop the project entirely.
Blizzard co-founder and CEO Mike Morhaime explained that the team tried to make the best game possible but couldn't get the myriad ideas to mesh together. As he explained:
We didn't find the fun. We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no.
On the upside, Blizzard never really showed off Titan during any stage of development, so there's nothing for fans to actually miss. Now Titan gets to join the ranks of other Blizzard projects that never took off the ground, like Warcraft Adventures: Lord of the Clans or the infamous StarCraft: Ghost.