• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Project Morpheus Creator Reveals What He Thinks About Their Competition

June 27, 2014 by Ryan Parreno

The Morpheus devs buddy buddy with Oculus now, but Richard thinks that could change when their products release

 

We have new details for you regarding the development of Project Morpheus, and what the future holds for VR in general. This interview was held with no less than the creator of Project Morpheus, Richard Marks.

Richard explains that development on Morpheus began in 2010, around the time the Playstation Move got released. Some enterprising Sony engineers started using the tech for their VR prototypes by literally placing the controller on their heads, with elaborate homemade contraptions to put them in place and simulate VR.

As you may know, Sony has been working in VR for a very long time, from as far back as when the initial wave hit in the 90s. While it faded into a niche product, for various noncommercial uses, Sony never stopped working on VR, although that work had often been done independently by different Sony engineers in different departments.

Project Morpheus is Sony’s 1st official foray into making VR a viable commercial product via gaming. Richard is reticent to make any declarations or predictions on what will happen when the VR market launches, even as some argue (including said interviewer) that Project Morpheus and, say, Oculus Rift, seem to be positioning themselves in different ways. As Richard points out, while the prototypes and demos are out there, neither Sony nor any other VR company have actually released their products commercially yet. For all we know, it could get tooth and nail when it comes down to the wire.

Project Morpheus seems to be an amazing project with endless possibilities, but Richard seems grounded enough to know that in this untested space, success is not guaranteed, no matter what the fans may think or say. I hope it finds an audience that will buy and support it.

You can check out the full interview below.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Crimson Desert (console) - Before You Buy

Crimson Desert (console) - Before You Buy

BETHESDA REGRETS ELDER SCROLLS 6, 10 NEW GAMES ANNOUNCED & MORE

BETHESDA REGRETS ELDER SCROLLS 6, 10 NEW GAMES ANNOUNCED & MORE

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert - Before You Buy

Crimson Desert - Before You Buy

What The HELL Is Going On With Nvidia DLSS 5?

What The HELL Is Going On With Nvidia DLSS 5?

20 Upcoming Games That CROSS THE LINE OF INSANITY

20 Upcoming Games That CROSS THE LINE OF INSANITY

10 Video Game Graphics That STILL Hold Up

10 Video Game Graphics That STILL Hold Up

The Best cRPG Ever Made?

The Best cRPG Ever Made?

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

Category: Updates

Sidebar

Recent Posts

  • Rumor: Nintendo Launching Switch 2 Model With Replaceable Battery In Europe
  • Fortnite Players Can Start Making Star Wars Games Soon – Of Course There’s A Catch
  • Multiple Game Developers Distrust DLSS 5 – And They May Not Entirely Understand It Either
  • Shenmue 3 Finally Confirmed For Switch 2, Alongside PC, PS5, and Xbox Series X|S, With Physical Media Release On All Platforms
  • CD Project RED Will Publish An “Unannounced Gaming Project” In The Coming Quarters

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme