It’s not the Fallout 4 announcement you’ve been waiting for, but Bethesda Softworks has unveiled an all new game from the newly-founded BattleCry Studios in Austin, Texas. It’s titled none other than BattleCry.
According to the game’s Facebook announcement, BattleCry is the first project for the studio since it was formed in 2012 with one goal: “to create fun, high-quality online experiences for a connected world.” The team itself is led by long-time industry veteran Rich Vogel, and the team at BattleCry Studios is comprised of seasoned developers with decades of experience working on critically-acclaimed action and competitive multiplayer franchises.
BattleCry is a team-based multiplayer game that combines brutality, with striking art direction from Viktor Antonov and competitive multiplayer action.

Step into a bold, expressive world envisioned by Viktor Antonov (Half-Life 2, Dishonored) where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Trained and bred for battle they face off for the glory of their nations.
Choose your faction and progress your warrior through the ranks. Each rank unlocks new abilities and effects allowing deep strategic builds for your warrior on every level. Risk life and limb as the powerful Royal Marines or the fearless Cossacks in imaginative WarZones each designed to combine positioning, spacing and verticality to redefine your core combat experience. Fight with transformative melee and ranged weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull or electrocute your foes with high powered blades crackling with electro-static energy.
The game’s beta starts in 2015. Further details will be revealed at Bethesda’s booth at E3.