• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

PhD Candidate releases results of violent video game study

July 5, 2013 by Ryan Parreno

Study fails to prove gaming diminishes prosocial behavior.

PhD candidate Morgan Tear was recently interviewed by AusGamers regarding his study on the effects of violent video games. Tear's thesis sought to prove that playing these games diminish prosocial behavior. However, he concludes his study stating they could find no proof that violent video games have any effect. 

Research spanned three experiments and involved the pen-drop method. Participants were to play one of four different types of modern games (antisocial, prosocial, violent and nonviolent), and proceed to fill out questionnaires to gauge their emotional states. A second test was to be given to them, but this was meant as a ruse, as the experimenter would then fake dropping their pen, and the real test here would be to see if participants would help them or not. In the second experiment, they dropped the ruse of the second test entirely and scheduled the drop test in the middle of or at the end of the first test. In their final experiment, they switched to two classic games, one clearly violent and the other nonviolent, to compare to results from using modern games.

As indicated above, they could make no correlation between test findings regarding participants emotional states, and the likelihood of them helping the experimenter who dropped their pen. This is a clear break from previous tests that sought to prove links between violent games and antisocial behavior, and even links between nonviolent games and prosocial behavior.

In the chat, Tear discusses the use of Portal and Grand Theft Auto in the study. He acknowledges that although games like GTA provide opportunities for the player to be more prosocial in game, he found that participants simply did not avail themselves of that option. He also acknowledges future opportunities and unexplored areas for study, such as comparing effects of video games to other media, and testing cooperative games as fostering prosocial behavior.

You can read an opinion piece we published on the idea of videogames being published here.

Screenshot is from Grand Theft Auto V.

Source 1, 2

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

10 TERRIBLE Games That Are Absolutely Hilarious

10 TERRIBLE Games That Are Absolutely Hilarious

John Carpenter's Toxic Commando - Before You Buy

John Carpenter's Toxic Commando - Before You Buy

20 Best Games of 2015-2025 YOU NEED TO REVISIT

20 Best Games of 2015-2025 YOU NEED TO REVISIT

10 Dumb & SECRET Things FOUND In Resident Evil 9: Requiem

10 Dumb & SECRET Things FOUND In Resident Evil 9: Requiem

IS Control Resonant The BIGGEST SURPRISE of 2026?

IS Control Resonant The BIGGEST SURPRISE of 2026?

10 Recent AAA Games That SUCKED

10 Recent AAA Games That SUCKED

Pokémon Pokopia - Before You Buy

Pokémon Pokopia - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • C4SH Finally Joins Borderlands 4 In Story Pack 1: Mad Ellie And The Vault Of The Damned
  • Call Of Duty Black Ops Royale Launching Regional Matchmaking Test In Europe and The Middle East
  • Crimson Desert Found Dropping To 30 FPS In PS5 Pro’s Performance Mode – Will It Be OK Post Day One Patch?
  • Questions About Crimson Desert Arise Over Denuvo, A Day One Patch, And Performance Issues
  • Post Malone Is Playing GTA 6 When It Comes Out Because He’s “A Human Being”

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme