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Mark Morgan Returns to Score Planescape: Torment Sequel

February 4, 2013 by Ian Miles Cheong

Composer Mark Morgan is returning to his roots in the upcoming sequel to Planescape Torment.

Mark Morgan, the composer of many soundtracks from classic Interplay titles, including Fallouts 1 & 2 and Planescape: Torment is returning to his roots in inXile Entertainment's spiritual successor to Planescape: Torment. 

An informative blog post on Game Delver goes into some detail about all the games Morgan's been involved with over the past twenty or so years. It's well worth the read. Here's a snippet:

"Moving on, we have an excellent piece from Shattered Steel, Bioware’s first published game. 

Again, Shattered Steel is another game that I have not played, though I have definitely heard of it. I’ve always been curious to see what pre-RPG (aka the other 98% of their catalogue not named MDK2) Bioware looked like. Though my love of Bioware has waned over the last few years, I’d love to see them do an action-RPG with mechs. It would give them an excuse to play around with first person at least. 

And if they did, I would hope they bring back Mark Morgan. I was weary of this track at first, given the repetition, but I think the rest of the song builds around it perfectly. It really becomes pretty epic, pretty quickly. I can definitely imagine it backing up some serious mech combat and getting my blood pumping. 

Now for the big three games that I do know Mark Morgan’s work from: Fallout 1, 2, and Planescape: Torment. 

I think the reason why I didn’t remember Mark Morgan’s name as well as say Nobuo Uetmatsu for the Final Fantasy series or Jeremy Soule for the Elder Scrolls series is because all of these songs perfectly capture and blend into the mood of the game. With only a few exceptions (such as “Deionarra’s Theme” from Planescape), his music is not what I’d want to listen to outside of its exact context."

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