The one time I ever remember really caring about Achievements was when Garrus was still unconfirmed for Mass Effect 2. I remember scouring a French publication detailing the Achievement leaks and shoving them toward my fellow Garrus fangirls squealing that all our dreams were coming true. So I understand the enthusiasm behind spoiling oneself on Achievements, even if more often than not they’re a little… underwhelming.
That’s more or less the case for this Assassin’s Creed 3 set, although there are some intriguing tidbits in here. The Achievements list hints at twelve principle chapters and some interesting side missions that, really, sound like a more effective way of teaching early US history and economics than what most American children are currently getting in school. Do you want to trap and sell pelts across the territory? Set up a trade racket? Watch (what appears to be) a cougar mauling your opponent? It’s all very educational!
Here’s a partial list of what you can expect from the game. Some are obvious; some are anything but.
- Perfectionist (50): Complete 100% of all main mission constraints.
- An Extraordinary Man (10): Complete the Encyclopedia of the Common Man.
- Patent Not Pending (10): Craft one of Franklin’s inventions to decorate your Manor.
- House Party (10): Recruit any of the Artisans and see them settled on the Homestead.
- Kidd Gloves (30): Uncover the mystery of Oak Island.
- Entrepreneur, not Pirate! (20): Complete all 12 Privateer Contracts.
- Eye Witness (10): Witness a predator killing an enemy.
- The Truth Will Out (20): Unlock a hacked version of one of the Abstergo videos in the story quest.
The game also boasts four Secret Achievements for 20 Gamerscore apiece, which is some decent bleep-bloop for your efforts. I hope one of them involves covertly inserting your signature into the Declaration of Independence.
You can check out the full list of achievements here.