Can't release a sequel and not change things up a bit–like giving the player new enemies to defeat. Halo 4 is no different, the newest issue of Game Informer reveals. The folks over at The Halo Council have rounded up the new information and have screenshots of what the enemies look like, which you can check out at the link. Those of you that just want the scoop, no frills style, here's the important information:
The Knights are one of three subdivisions within the Prometheans.
Crawlers are basically cannon fodder to distract from the Knights.
Watchers are support units. They can shield knights, spawn watchers, resurrect knights.
Prometheans work together strategically.
Frankie's example of a Knight sniping him, he takes cover behind a column, Crawlers attack him by crawling down from the column.
Promethean weapons/equipment designed to fight Flood.There are different variants of Knights, watchers, and crawlers.
Knight – Deadly warriors, use weapons like Light Rifle and Suppressor.
Knight Lancer – Scouts and Marksmen, use Promethean Vision to locate hidden enemies
Knight Commander – Have skills of Knights, but can wield Incineration Cannons, stronger armor, Autosentry turrets
Knight Battlewagon – Rare but incredibly dangerous, huge frames draped in heavy armor and hardlight shielding, can deploy Autosentries, will wield Scattershot if you get too close. (Orange patterns through body and on face, orange spikes on back. Super badass!)
Watcher – Wield boltshots, summon crawlers, protect and resurrect Knights.
Crawler – Agile and move in packs, fire Boltshot from distance
Crawler Snipe – upgraded crawlers, no further details. I assume they keep larger ranges.
Alpha Crawler – Lead packs of Crawlers, has a SuppressorThis is just details about the Prometheans, might be considered spoilers to some people.
Prometheans work for the Forerunner civilization, "or whatever is left of it."
Why do they now appear as robotic entities? Were they always this way?
Prometheans are directed by a "general of sorts".
First you encounter the Covenant. Then the Prometheans. But it is when they combine forces, and how they combine, that will offer biggest surprises.
Personally I'm less interested in the enemies than I am the weapons, if only because I'm heading straight to the multiplayer. The Halo Council has pictures of these, too, and they look good. I'm looking forward to the scattershot.
Halo 4 launches on November 6th.