The release of ReCore today on Xbox One and PC marks it as the first title in Microsoft’s Xbox Play Anywhere program. ReCore is also designed by Keiji Inafune, a noteworthy game designer who worked on both Mega Man and Dead Rising.
Xbox Play Anywhere was announced at E3 2016, and lets you buy a game digitally on Xbox One and get the Windows 10 PC version free, or vice versa.
Progress and achievements are shared cross-platform, so you can start playing on one system and switch to another without losing your progress.
Microsoft’s Aaron Greenberg also thinks highly of the program, saying it represents a “tremendous value.”
Other upcoming Xbox Play Anywhere titles include Forza Horizon 3 (September 27) and Gears of War 4 (October 11), while 2017 titles in the program include Halo Wars 2, Sea of Thieves, and Scalebound. Non-Microsoft games will also be in the program, like Ark: Survival Evolved and Cuphead.
Aaron Greenberg has also responded to the criticism surrounding the program. He says that part of the reason why Microsoft is launching Xbox Play Anywhere is to catch up with “the norm” in other forms of entertainment.
“If I buy digital entertainment content today, movies, music, et cetera, it streams across your devices. So we wanted to enable that for gaming, and that’s a consumer benefit,” he explained.