Halo 4 designer David Ellis recently conducted an impromptu Q&A session on the NeoGAF forums to talk about the game. The designer answered numerous questions about Halo 4's presentation at E3 and queries relating to the game itself.
When asked whether the loadouts at E3 presented the final options available in the full game, Ellis revealed that there are still plenty of weapons and sub-items, like weapon modifications, left to show.
Speaking about Halo 4's multiplayer, the designer says that there is a lore-based reason for the teams being named "Team Demon" and "Team Fury". It was as much as he was willing to reveal.
Halo 4's vehicles will see a lot of changes from Reach. Although Ellis was unable to go into detail, he said that vehicle health has been changed, and that the Banshee has been altered.
Spartan Ops will be replayable in different ways aside from changing difficulty levels and your loadout. As with some of the previous questions, he was unable to provide any concrete details.
Halo 4 is currently playable from beginning to end and will be content complete in the next few months. The developers will focus on polishing the game towards its release on November 6.