• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Obsidian Missed New Vegas Metacritic Bonus By One Point

March 15, 2012 by Josh Harmon

Without royalties, review scores were the only way for the developer to profit from the game’s success.

Chris Avellone, creative lead at Obsidian Entertainment, has said that the studio did not receive a bonus for its development work on Fallout: New Vegas bcause the game's score on review agregator Metacritic was one point too low.

In a post on his Twitter account, Avellone explained, "Fallout: New Vegas was a straight payment, no royalties, only a bonus if we got an 85+ on Metacritic, which we didn't."  The tweet has since been deleted, and Avellone has not responded to media requests for comment.

At the moment, the PC and Xbox 360 versions of Fallout: New Vegas hold an 84 out of 100 on Metacritic, meaning the team missed out on the bonus from the game's publisher, Bethesda, by exactly one point.

While publishers offering bonuses for high review scores is hardly a novel concept, this announcement provides a glaring example of just how ridiculous the policy can be in practice. Metacritic casts a fairly wide net with the sites it includes, but it's still a limited selection of all the reviews ever written about a game. It's entirely possible that a unnecessarily harsh review from a site with almost no readership could cost developers hard earned money, as could the omission of positive reviews from sites that don't make the cut or choose not to assign numeric scores.

On top of that, this sort of publisher behavior throws an added wrench into maintaining journalistic independence. It's bad enough that reviewers have to assign a number value to something that hundreds of people have spent years of their lives working on, and knowing that a low score could cost developers financially just serves to complicate things further.

Obsidian, for their part, have fallen onto hard times as of late. Yesterday, it was announced that the studio had laid off dozens of employees following the cancellation of their next gen project.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 10 NEW Games of March 2026

Top 10 NEW Games of March 2026

20 Forgotten RPGs That Nobody Remembers

20 Forgotten RPGs That Nobody Remembers

20 Games Where You’re Actually NOT HUMAN

20 Games Where You’re Actually NOT HUMAN

10 Open World Games That NEVER REALLY END

10 Open World Games That NEVER REALLY END

SONY CLOSES MAJOR STUDIO, HEAD OF XBOX RETIRES & MORE

SONY CLOSES MAJOR STUDIO, HEAD OF XBOX RETIRES & MORE

20 Best Recent Games That Are NOW DIRT CHEAP

20 Best Recent Games That Are NOW DIRT CHEAP

10 Upcoming Games With INSANE Graphics

10 Upcoming Games With INSANE Graphics

Resident Evil Requiem: 10 BIGGEST CHANGES

Resident Evil Requiem: 10 BIGGEST CHANGES

20 AA Games We CAN'T WAIT To Play

20 AA Games We CAN'T WAIT To Play

Category: Updates

Sidebar

Recent Posts

  • Microsoft Has “Some Announcements Coming Up” To Show Their Commitment To “Returning To Xbox”
  • Matt Booty: There Is No Directive From Microsoft Forcing Xbox To Use AI
  • Why Are These YouTubers Convinced Rockstar Is “Locked Down” For GTA 6 Leaks?
  • NikTek Asks: Why Did Sony Not Include GTA 6 In Their PlayStation Store ‘Great Games’ Page?
  • Decima Engine’s Pico Upscaler Is Coming To PC For The First Time On Death Stranding 2

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme