
In gaming, especially during earlier generations, there was often a “disconnect” between how a game would look in its trailers versus how it looked in the actual game. That made sense, as the game development teams would do special “hype trailers” to make you pumped for what was coming, and then do what they could to have a good-looking game await you when the time for release came. With GTA 6, though, we have a bit of a “sticky wicket” before us. Many are questioning just how close to the game trailers the in-game product will look, and you can see why they are making that judgment.
The trailers themselves have been beautiful, showing off Vice City in its many forms and highlighting the main characters, Jason and Lucia, in various situations, outfits, and so on. However, due to the fact that we haven’t seen gameplay for the title, and some of the scenes from the first trailer were absolutely “glammed up” to try and show the advancement of technology, it’s hard to “pin down” just where the line is between “the trailer is cinematic” and “this is what the game will look like more or less.”
This debate went to Reddit, where many weighed in on things based on an opening scene to one of the trailers. Some took a logical approach to things:
“This trailer came out two years ago, which means they’ve had another two years of development and production, and they’ll have another year to go. I might be wrong, but I suspect this image will look even “old” when the game comes out.”
That’s very possible, and some have pointed out that between the trailers and even the promotional art that Rockstar Games initially dropped, things have already changed.
Some felt that it might be a console-specific thing, with one of them standing out pretty well:
“Having played spiderman and death stranding 2 this looks well within the ps5 capabilities, especially if they’re targeting 30 fps, and this is Rockstar we’re talking about, they got gta V working on ps3.”
Indeed, and console performance will absolutely determine what happens with GTA 6 going forward. That was another thing that many Redditors pointed out: NPC density. Trailers don’t have to worry about such density as they are only “on screen” for a little while, but in-game density is likely to be less.
Even still, if Rockstar Games has pushed things as far as many hope, the results may still surprise.
