
There are a few things that gamers fear/hate more than anything else, and one of those things is the dreaded “Day One Patch.” The reason they don’t like it is simple: It’s often a MASSIVE piece of data that has to be downloaded before you can play the game. There was a time when such things were impossible, as the Internet wasn’t a thing or able to carry such data loads. However, once they started, and developers realized that they could add in things right before or after launch, incoming titles Monster Hunter Wilds started getting Day One Patch. It’s almost inevitable, which is why it’s a good thing that we know about this new one now, as that means you can prep for it and get rid of it before the time comes to buy the game.
The patch is already showing up on PS5, as noted by ComicBook.com, and reveals that the patch itself will be 18GB. That’s a big patch. However, if you’ve already bought and pre-downloaded the game, you can download it now and not have to worry about it once the game launches on February 28th.
What is in the patch itself, though? There are some details, including the belief that certain hi-res textures are being put into the game, as the review copies of Monster Hunter Wilds didn’t have all the high-end textures you would expect from a title running on Unreal Engine 5.
There is also a belief that the game will get some key gameplay fixes and balances based on last-minute tests or the reviews that have come out for it. Either way, the patch is available to download now for PS5 owners, and likely other systems soon.
As for the patch’s size, that’s actually not that shocking, given how large the game is. The title is pushing many limits, not just in the PS5 sense. Capcom really wanted to make this the grandest version of the game, with better graphics and even more things to do in the game’s world, a game world that shifts based on things like the weather and so on.
When you add in the fact that millions of people are likely to play this in its opening few days, you can likely expect another patch like this to drop sooner rather than later, as gamers will find things that they want to be adjusted or that the developer missed. Hopefully, though, they won’t be too frequent or too big so that gamers can just play the title.