• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

The Fight To Save The Skyrim Werewolf

January 14, 2025 by Andrew McKay

Can you imagine any other kind of werewolf in Skyrim?

Image source: Bethesda

Skyrim is loved the world over, a fantasy RPG that just keeps on giving. Even just in the stories we hear about people’s experiences with the game and sometimes the experiences people had making the game. Dennis Mejillones a former Bethesda senior animator opened up on the challenges of saving the Skyrim Werewolf. 

As shared by the folks over at GamesRadar. Dennis Mejillones a former senior animator for Bethesda gave an interview to Kiwi Talkz a gaming-centred YouTube channel. Upon discussing former projects and a friendly rivalry with Jonah Lobe, Dennis reminisced about his time at Bethesda. He also went into detail about his fight to save the Werewolves of Skyrim.

“[The Werewolf] was basically like a Kajit, you know where you just had the head of a dog on a person, on a human body, with human hands and everything. It was just like… this is terrible.” ~ Dennis Mejillones

Dennis went on to explain how the Werewolf was in danger of being cut from the game. No one was happy with the Werewolf. But Dennis and a fellow animator Jeremy Bryant saw the potential for Werewolves to give players a unique experience. The pair worked day and night to craft a “power trip” for players to go on. When the opportunity finally presented itself they showcased it to Todd Howard in the form of a playable demo. Todd on playing the demo thoroughly enjoyed the experience of being a werewolf and insisted on it making it into the final version of the game. 

It is safe to say that the game was better for the inclusion of the Werewolf. It is a credit to Dennis Mejillones and Jeremy Bryant for sacrificing their time in order to improve the game and preserve a character they felt was worthwhile to Skyrim. This story highlights the lengths that developers often go to in order to give gamers a better experience. It might even go unnoticed by gamers. But gamers appreciate the games all the more for the passion they showcase.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Gaming Ideas They Thought Were Good...BUT NO

10 Gaming Ideas They Thought Were Good...BUT NO

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

Category: UpdatesTag: Nintendo, Nintendo Switch, PC, PS4, Skyrim, Steam, Xbox One

Sidebar

Recent Posts

  • Roblox: 99 Nights in the Forest – Sacrifice Totem
  • Roblox: 99 Nights in the Forest – January 2026 Codes
  • GTA Online: KnoWay Out – Tunnel Vision
  • Masahiro Sakurai Almost Turned Down His “Educational Manga” About His Life and Career
  • Hideki Kamiya Drops Special Clovers Video Teasing Development On Okami 2!

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme