It’s fair to say that the PS5 Pro announcement didn’t go as Sony expected it to go. The reason we say that is because people are talking about the console in the upcoming “upgraded” console in ways that aren’t positive, and many are rightfully pointing out that Sony seems to be more focused on this than fixing other problems that the PS5 has. It doesn’t help that since its announcement, Sony announced a 30th Anniversary edition for the PS5 line, including for the Pro, and the most recent State of Play “highlighted” the many games that would be “enhanced” by the new console, despite not really showing the differences between the “two forms.”
If you think Sony was going to stop there, you haven’t been paying attention. Over on the PlayStation Blog, Sony dropped a special piece featuring numerous developers talking about the PlayStation 5 Pro and how they were using the new tech to enhance its titles. For example, Polyphony Digital talked about its racing title and how things will look even better on the Pro system:
“Additionally, we are now able to support ray tracing during races, which was previously impossible. This allows not only for car surfaces to show full reflections of other cars, but also for a car to reflect its own parts, greatly enhancing realism and immersion throughout the whole game.”
Or how about Guerrilla Software, who focused on Aloy’s journey and how it would look on the console:
“PlayStation 5 Pro brings a lot of extra horsepower that has allowed us to really push the graphical fidelity, while also maintaining the stable high framerates that we all enjoy so much.”
Naughty Dog got in on the action as well with:
“Performance and Fidelity rendering modes are still available on PS5 Pro and will provide an even smoother experience than players would see on an original PS5, as well as a higher framerate if your display supports it. “
It keeps going on from there, but if you go to the very bottom of the blog, you’ll see this line from Sony itself:
“Features only available on select PS5 games that have been enhanced for PS5 Pro when compared with PS5. PS5 Pro enhanced features will vary by game. Enhanced features require a compatible display.”
That brings us all the way back to the beginning, with the question of how “upgraded” things will really be. Some say that the games will have a “huge difference,” while others aren’t so sure, and even more honestly don’t care because they’d rather have more games on the OG PS5 than having to pay well over $700 for a “new one” that only “slightly makes things look and play better.