Developer Treyarch has announced a list of changes coming to Call of Duty: Black Ops 6 following its multiplayer beta period. The game will be fully released on October 25, 2024.
“As we’re heads down working towards the launch of Black Ops 6 on October 25th, we wanted to share some updates on Multiplayer coming out of our Beta,” a new blog post reads.
“Our Beta was immensely helpful in identifying and resolving some performance-related issues. Over the course of the Beta, we identified several areas that were impacting in-game performance. Some areas where we’ve made progress on performance include resolving general script errors, addressing issues related to our in-game user interface as well as overall improvements and fixes to our asset streaming.”
Black Ops 6 will introduce Omnimovement, allowing players to run, jump, slide, and dive in any direction. This feature cannot be turned off.
“Now that we have two weeks’ worth of player data, we’ve already made big strides in dialing in our spawn logic and identifying and resolving issues within the spawn system across the game for launch,” the blog continues.
“Bullet Penetration is another system that we will be improving for launch. In general players should notice fewer extreme cases of bullets doing far too much damage through certain surfaces (AKA Wall Bang), while also not penetrating as expected through others (e.g., those pesky snipers behind the radar dish on Scud).”
Treyarch also noted a large amount of player feedback regarding low headshot damage, promising that it’s “working on adjustments to many weapons to reward players who land multiple headshots during an engagement.”
Call of Duty: Black Ops 6 will be released on October 25, 2024 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. The game will be the twenty-first installment in the Call of Duty series and the seventh main entry in the Black Ops subseries, following the 2020 title Call of Duty: Black Ops Cold War.