Stardock has released a new update for its recently released real-time strategy game, Ashes of the Singularity, bringing the game up to version 1.1. The new update adds a host of new content to the game, including two new difficulty levels, some maps, and performance improvements.
If you’ve yet to play the game, here’s our review.
Here’s what’s up:
- A couple of new difficulty levels between beginner and normal
- Get the new probing force ability in for PHC as a counter to the Avatar (sorry Substrate, the free ride is over.
- Some new stats in the end game screen
- 3 cool new maps.
- Campaign and Scenario difficulty options
- Performance improvements on large maps (no more stuttering on lower end machines)
- PHC unit Sentry is in.
The developer also released a postmortem detailing the game’s development on Gamasutra.
Stardock says that they will release a new mission that takes place between mission 1 and 2 in the campaign that allows players to see some of the frigates in battle and how they work without having to go straight into base-building.
Additionally, they plan to release premium DLC for the game that focuses on adding large maps. The first pack will be priced at $3.99, which the developer says will allow the game’s artists to work on new units.
At the end of Spring, Stardock will release some new units and buildings for both factions. They include:
- The Athena which is a heavy but fairly slow T2 that is meant to take on ther T2s. It’s not very good against T1s.
- The Substrate Caregiver, this is a T2 that recharges Substrate shields in the field.
- The PHC Field Gun. This is a longer range artillery unit that does an area effect (not a lot of damage but a lot of area).
- Substrate Eradicator. This is a relatively slow moving but long ranged direct fire unit designed to deal with Artemis’s and to a lesser degree, massed Archers.
You can read the rest of their development roadmap here.